Difference between revisions of "HI-Text"

From The Dragon Archive
(Basic info for HI-TEXT, I have working DISK original.)
 
 
(One intermediate revision by the same user not shown)
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HI-TEXT (c) 1986 MICROVISION SOFTWARE
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== HI-TEXT (c) 1986 MICROVISION SOFTWARE
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Disk version contains three files
 
Disk version contains three files
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Hitext.bin
 
Hitext.bin
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hi-text.bas
 
hi-text.bas
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DRIVPOKE.BAS
 
DRIVPOKE.BAS
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None booting, just run hi-text.bas from BASIC (DRAGON DOS)
 
None booting, just run hi-text.bas from BASIC (DRAGON DOS)
loads in a PMODE4 SCREEN1,0 64 by 24 char display.
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loads in a PMODE4 SCREEN1,0 64 by 21 char display.
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Text display supports upper and lower case. using a 3x8 matrix to create the characters and show desenders.
  
Text display supports upper and lower case. using a 3x7 matrix to create the characters.
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Works with both 32 and 64 models (32 mode only)
  
Works with both 32 and 64 models
 
 
Tested with DragonDOS v1 and v4 on a real Dragon.
 
Tested with DragonDOS v1 and v4 on a real Dragon.
  
Text generation is at a good speed, lots of RAM left to use for your own programs.
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Text generation is at a good speed, lots of RAM left to use for your own programs (only uses 2.6k).
  
 
I use it for adventure writing and disk/file manipulation.
 
I use it for adventure writing and disk/file manipulation.
  
Have no instructions, but does not appear to have any special commands added to the software ( such as windowing, text formatting and location ?@ does not work, for example)
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Have no instructions, but does not appear to have many special commands added to the software (such as windowing, ?@ does not work but is replaced with print x,y)
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There are four special chars codes and the user can change character definition.
  
 
Paul
 
Paul

Latest revision as of 04:29, 11 October 2016

== HI-TEXT (c) 1986 MICROVISION SOFTWARE

Disk version contains three files

Hitext.bin

hi-text.bas

DRIVPOKE.BAS


None booting, just run hi-text.bas from BASIC (DRAGON DOS) loads in a PMODE4 SCREEN1,0 64 by 21 char display.

Text display supports upper and lower case. using a 3x8 matrix to create the characters and show desenders.

Works with both 32 and 64 models (32 mode only)

Tested with DragonDOS v1 and v4 on a real Dragon.


Text generation is at a good speed, lots of RAM left to use for your own programs (only uses 2.6k).

I use it for adventure writing and disk/file manipulation.

Have no instructions, but does not appear to have many special commands added to the software (such as windowing,  ?@ does not work but is replaced with print x,y)

There are four special chars codes and the user can change character definition.

Paul