The Dragon 32 - Dragon Companion
From The Dragon Archive
This book contains reference information for hard-core Dragon programmers, and even a few bits for the hardware oriented crowd.
Table of contents
- Foreword
- Low resolution mode 4
- Low resolution mode 6
- Low resolution mode 8
- Low resolution mode 12
- Low resolution mode 24
- 64 by 64 four colour
- 128 by 64 two colour
- 128 by 64 four colour
- 128 by 96 two colour
- 128 by 96 four colour
- 128 by 192 two colour
- 128 by 192 four colour
- 256 by 192 two colour
- VDG memory mapping and mode selection
- Video memory base-page location
- Processor speeds
- Loading more than one program from tape
- A 6809 disassembler
- Useful routines in the BASIC ROM
- BASIC storage
- Easier input of machine code
- Adding commands to BASIC
- Token table 1
- Token table 2
- Character table
- Notes on character table
- Extra info on SAM control bit area
- PIAs
- Cartridge edge connector pin description
- Sound output selection
- Notes 1: Graphics modes
- Notes 2: Processor speeds
- Memory map