Anatomy Of The Dragon
Copyright © 1983 Mike James
Published by Sigma Technical Press
From the rear cover:
Here is a complete guide to programming the Dragon, now that you have progressed beyond the manual. It begins with a brief review of what you ought to know already and then takes you through:
Dragon hardware: its anatomy - chips and circuitry - as it affects the programmer.
Low-Res Graphics and Text.
Sound generation - from music to talking programs.
Advanced graphics - including animation.
Interfacing - joysticks, and the various input/output parts.
Inside BASIC - includes entry points and system variables.
The book ends with an indication of how machine code can help the programmer, which links into Mike James' second book for Sigma -"Language of the Dragon".