new game: Invaders by BugTwentythree

Use this forum to submit new files for the download section of the archive. I will check each submission and upload it to the archive on a regular basis.
Post Reply
pser1
Posts: 1883
Joined: Sun Mar 25, 2012 7:32 pm
Location: Barcelona (SPAIN)

new game: Invaders by BugTwentythree

Post by pser1 »

Hello,
I have found that game for the CoCo on Facebook, so I have unassembled it and changed the way the keyboard is processed
The original file has six data blocks, but on the Dragon we can only load a single data block, so I have unified them.
Movement is controlled with the arrow keys, shoot with space and use 'Q' to quit current game
cheers!
pere
Invaders (2026)(BugTwentythree)(conv P.Serrat).VDK
(180.25 KiB) Downloaded 13 times
sixxie
Posts: 1476
Joined: Fri Jul 18, 2008 8:36 am
Location: Hertfordshire
Contact:

Re: new game: Invaders by BugTwentythree

Post by sixxie »

Oh, really nice version.

I need to play it on a machine that lets me move and fire at the same time though (I suspect this laptop keyboard).
bluearcus
Posts: 189
Joined: Wed Sep 07, 2016 4:45 pm

Re: new game: Invaders by BugTwentythree

Post by bluearcus »

The spacebar is a little 'industrial' for such a trigger happy game. I think it plays more nicely with some other options for the fire key.

Thankfully space is on the same column as shift, so it's easy to support both of those.

Just replace the row output value in $44BA with $C0.
bug2k17
Posts: 2
Joined: Mon Aug 28, 2017 9:47 am

Re: new game: Invaders by BugTwentythree

Post by bug2k17 »

Try this version. Press 'r' on the title screen to redefine the keys.
Attachments
invaders.dsk
(157.5 KiB) Downloaded 5 times
invaders.cas
(32.33 KiB) Downloaded 4 times
pser1
Posts: 1883
Joined: Sun Mar 25, 2012 7:32 pm
Location: Barcelona (SPAIN)

Re: new game: Invaders by BugTwentythree

Post by pser1 »

bug2k17 wrote: Sun Jul 26, 2026 2:58 pm Try this version. Press 'r' on the title screen to redefine the keys.
Hello,
the new binary keeps being a CoCo-like program.
So, to enter the redefine screen player must press 'B' that equals the value for 'R' on CoCo
After defining the new keys, to start the game the player has to press 'O' that equals 'space' on CoCo
And in order to extract the binary from the CoCo .dsk file you will need the program imgtool
But that binary has six data chunks, so you need to load it in XRoar that allows for more than one chunk
when emulating the Dragon and then save all of the loaded data into a blank disk for the Dragon ...
cheers!
Post Reply