Working towards a release now - there are snapshots in the
usual place. The release won't have any of the fancy tuning as the point of that was to find some settings that worked.
The new code replaces "-ccr simulated" - the old NTSC-only composite renderer is still available as "-ccr partial".
By default the "colour killer" is enabled: TVs are supposed to disable decoding colour if they didn't see a colourburst. So for PAL machines, black & white modes won't have colour. You can turn the colour killer off with "-no-vo-colour-killer" - certainly not all displays did this (not actually sure I remember ever having one that did...)
Oh, it'll still default to "s-video" mode using palette based colour until you switch the "input" to blue-red or red-blue (or press Control+A). Also, the "other phase" selection that flips the colours in NTSC flips the vswitch in PAL which can help pick the right mode for games like Donut Dilemma.
Still to do:
- Selectable that you can still cycle through NTSC artefact colours on PAL machines for convenience
- Add more of the colour system controls to the "TV Controls" dialog
- More menu options (especially for macs that don't have a "TV Controls" dialog)
Taking a while, but it's getting there!