Just signed up and thought I would come in and say hello! Like most people on here, I imagine, I had a Dragon in the 80's as a home computer. From time to time I fired up a PC emulator to play 'Quest' or something similar. Recently I discovered the excellent XROAR and have had lots of fun playing with it. Particularly fun to try out the hardware I never had (disks + Dragon 64). I've found the Up2date disk magazine is a good read and even found one of my programs (NIM) on issue 10 which was a blast from the past
Anyway, I was thinking it would be good to do some Dragon BASIC programming again - possibly a graphic minigame I started for a Java 4k contest. I was wondering if the forum had any suggestions on how best do this on an emulator? I was thinking of using something like Rainbow Writer to get more text on screen or is there a clever was to use a PC Editor and copy the text across?
XRoar will load in ASCII BASIC files directly if they have a .asc or .bas extension, so you can edit stuff in a normal text editor, then load it in as-is.
You might prefer to use the latest snapshot (the 2011 dated one here) as it fixes a bug with reattaching tape files that could otherwise make testing quite frustrating.
(Oh, and try AUDIO ON before loading CAS or ASCII BASIC files for new horrible noise reproduction ).
sixxie wrote:You might prefer to use the latest snapshot (the 2011 dated one here) as it fixes a bug with reattaching tape files that could otherwise make testing quite frustrating.
Just as I was about to post about the text in xroar-snap-20110106-windows32 appearing fainter than in previous versions, I notice that you have released xroar-snap-20110110-windows32 which fixes this issue. Well done!