A place to discuss everything Dragon related that doesn't fall into the other categories.
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prime
- Posts: 268
- Joined: Fri Apr 10, 2009 1:40 am
Post
by prime »
rolfmichelsen wrote:After loading a machine code file from a DragonDos diskette:
start = PEEK(&H652)*256 + PEEK(&H653)
end = PEEK(&H654)*256 + PEEK(&H655) + start
And therefore :
length = PEEK(&H654)*256 + PEEK(&H655)
Phill.
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samplefiend
- Posts: 44
- Joined: Thu Sep 03, 2009 5:53 pm
Post
by samplefiend »
hi everyone!
thanks for all the advice. i've been able to get files from the vdk's and convert them easily thanks to the tips you all posted.
i've attached cas files of some of the games i found. enjoy!
katerpillar II doesn't seem to work properly unfortunately though the others all do!
cheers
craig xxx
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Attachments
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- paper route.cas
- (26.99 KiB) Downloaded 198 times
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- katerp2.cas
- (7.56 KiB) Downloaded 232 times
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- downland - 3 colours.cas
- (19.03 KiB) Downloaded 239 times
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- zaxxon green.cas
- (17.54 KiB) Downloaded 234 times