cas to wav

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Vato
Posts: 114
Joined: Fri Apr 03, 2009 3:00 pm
Location: Mariestad, Sweden & Tromsø, Norway

cas to wav

Post by Vato »

Hi
I'm trying to convert some cas-files to wav-format, so I can load 'em up to my Dragon. I have tried both the DC.EXE from the PC-Dragon II emulator package as well as the CASOUT.EXE from the Coco2 emulator.

I manage to get some wav-files created, but they seem to miss the lead-in header, or at least I can't get them to load, neither on an emulator nor on a real Dragon.

Does anyone have the knowledge to point me in the right direction here?

BTW.
Wouldn't it be "easy" to add an option to an emulator, so that it could write to a wav-file at the same time it loads from a cas-file?

Vato
zephyr
Posts: 1474
Joined: Mon Jul 21, 2008 1:18 am

Re: cas to wav

Post by zephyr »

Try using FIXCAS.EXE (available here at the archive under Downloads\Tools) on the .CAS files before converting to .WAV with DC.EXE.

e.g.
FIXCAS FROGGER.CAS FROGGER2.CAS
Last edited by zephyr on Fri Apr 03, 2009 3:47 pm, edited 1 time in total.
Vato
Posts: 114
Joined: Fri Apr 03, 2009 3:00 pm
Location: Mariestad, Sweden & Tromsø, Norway

Re: cas to wav

Post by Vato »

Thanks Zephyr, I'll try that!

V

EDIT:
That did the trick!
Thanks again

V
sixxie
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Location: Hertfordshire
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Re: cas to wav

Post by sixxie »

Vato wrote: BTW.
Wouldn't it be "easy" to add an option to an emulator, so that it could write to a wav-file at the same time it loads from a cas-file?
If you try http://www.6809.org.uk/tmp/da/xroar-0.1 ... dows32.zip, it will rewrite data loaded from cassette to another CAS file, with leaders padded, etc. Then use the cas to wav tool of your choice.

Back when I created that zip, it was quite a lot of hacking to get it to do it, but I've rejigged the interfaces since, and it should be straightforward to turn it into a command line option of the main release of the emulator. I'll try and sort something out soonish!
Alastair
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Joined: Fri Jul 18, 2008 11:33 pm

Re: cas to wav

Post by Alastair »

Did you try using DC.EXE from this site (like FIXCAS.EXE, also available under Downloads/Tools)? The version on this site has been patched so that FIXCAS.EXE should not be needed (think of it as combining DC.EXE from the PC-Dragon II package with FIXCAS.EXE).
Vato
Posts: 114
Joined: Fri Apr 03, 2009 3:00 pm
Location: Mariestad, Sweden & Tromsø, Norway

Re: cas to wav

Post by Vato »

Alastair

No I used the DC.EXE from the PC-DragonII emulator download. But if there is a patched version available, I'll certainly try that! Thanks!

BTW.
I have noticed that the FIXCAS.EXE fails on a lot of cas-files. I think I see a pattern where it fails on some of the special loading "systems", like the newer Microdeal loader (the one with the Cuthbert logo). Is this normal, or am I doing something wrong?

Vato
Tom
zephyr
Posts: 1474
Joined: Mon Jul 21, 2008 1:18 am

Re: cas to wav

Post by zephyr »

Vato wrote:I have noticed that the FIXCAS.EXE fails on a lot of cas-files. I think I see a pattern where it fails on some of the special loading "systems", like the newer Microdeal loader (the one with the Cuthbert logo). Is this normal, or am I doing something wrong?
Its normal. You should try TapeMangle for those.
admin
Site Admin
Posts: 410
Joined: Thu Jul 17, 2008 10:22 pm

Re: cas to wav

Post by admin »

Having done several hundred WAV to CAS conversions, and being the person who patched DC.EXE...I have to say that the most reliable method is the patched version of XROAR - its much quicker than DC.EXE and copes with poor quality tapes much better...

I have a new box of tapes waiting to be done with games not already available...
Simon Hardy
Vato
Posts: 114
Joined: Fri Apr 03, 2009 3:00 pm
Location: Mariestad, Sweden & Tromsø, Norway

Re: cas to wav

Post by Vato »

admin wrote:Having done several hundred WAV to CAS conversions, and being the person who patched DC.EXE...I have to say that the most reliable method is the patched version of XROAR - its much quicker than DC.EXE and copes with poor quality tapes much better...
Thanks I'll try the XROAR again. At first try I couldn't get that version to work. I used the same rom-file that works with a newer XROAR, but on the "tapemangle"-version the display only shows a full screen of green "@".
admin wrote:I have a new box of tapes waiting to be done with games not already available...
Well, get on to it then! ;-) (just joking, of course)

Vato
Tom
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