this would be the latest madness i cooked on the coco II on my *demo quest*
realtime 50fps vectors (no z-axis for now,hence the *flat* appearence......)
https://www.youtube.com/watch?v=w7x15l1JoD4
my *thought* here is stuffing the vector routine inside the sg24 / hires split:
https://www.youtube.com/watch?v=NFOAsbnTuvs
completely MAD i know........
/Simon
Newest coco II/dragon madness
Re: Newest coco II/dragon madness
That means a lot of timing!, indeed, you're MAD my friend
Re: Newest coco II/dragon madness
Vectors! Very nice.
Re: Newest coco II/dragon madness
Well, actually the timing is not the issue ! (believe it or not)
my lack of math skills with 3d transforms 'n' perspective are the real headache here (for me at least)
my lack of math skills with 3d transforms 'n' perspective are the real headache here (for me at least)