Search found 129 matches

by linville
Mon Feb 11, 2013 4:25 am
Forum: Hints and Tips
Topic: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64
Replies: 19
Views: 11923

Re: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64

Hmmm...well, xroar seems to execute the unchanged 44-color (and 8-color) code more-or-less correctly, even with PAL configurations. I had expected that the extra horizontal sync pulses inserted to turn the NTSC-compatible output of the 6847 into a PAL-compatible signal would be visible through the P...
by linville
Sun Feb 10, 2013 5:20 pm
Forum: Hints and Tips
Topic: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64
Replies: 19
Views: 11923

Re: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64

I didn't immediately find suitable Dragon ROM images -- pointers welcome! I did run xroar with NTSC CoCo emulation, and the published binaries do more-or-less work there. There seems to be some "glitches" every few seconds, but the overall effect it visible. Maybe Ciaran will take an interest in fix...
by linville
Sun Feb 10, 2013 2:21 am
Forum: Hints and Tips
Topic: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64
Replies: 19
Views: 11923

Re: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64

OK, I got a chance to work with things a bit more today. I now have some images available for download. http://www.tuxdriver.com/download/vdgtricks/ The bad news, of course, is two-fold: the diskette image is for the CoCo; and the binaries are for NTSC video. I don't think any of my usual tools unde...
by linville
Sun Feb 10, 2013 1:57 am
Forum: Dragon General
Topic: .CAS to .WAV conversion
Replies: 3
Views: 3329

Re: .CAS to .WAV conversion

You might also consider the cecb tool from the Toolshed package.

http://sourceforge.net/projects/toolshed/

Those tools are oriented towards the CoCo, but the cassette images I've produced with it also load on my Tano Dragon.
by linville
Wed Feb 06, 2013 3:39 pm
Forum: Hints and Tips
Topic: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64
Replies: 19
Views: 11923

Re: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64

I poked at it a bit the other night, but I was having some trouble figuring-out where/how to load the code without BASIC clobbering it or whatnot. My development environment uses a monitor program over a serial port, so I can avoid this kind of stuff for simple experimentation. I'm sure I can figure...
by linville
Mon Feb 04, 2013 4:00 am
Forum: Hints and Tips
Topic: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64
Replies: 19
Views: 11923

Re: 44 on-screen colours from a CoCo 1/2 or Dragon 32/64

The code is a bit hack-n-slash, as I did that project in a little more than a week. I'm planning to use the code as the basis for another project, in preparation for CoCoFEST! When I get there, I'll try to take some time to see if I can generate a CLOADM'able file that runs on the Dragon...
by linville
Mon Feb 04, 2013 1:52 am
Forum: Dragon General
Topic: Fahrfall for the CoCo 1/2 and Dragon 32/64
Replies: 7
Views: 5102

Re: Fahrfall for the CoCo 1/2 and Dragon 32/64

Heh...sure, np! There is plenty of capability in these machines. The CoCo3 does have it's advantages, but lots of things can be done on the CoCo and Dragon. :-)
by linville
Sun Feb 03, 2013 7:15 pm
Forum: Dragon General
Topic: Fahrfall for the CoCo 1/2 and Dragon 32/64
Replies: 7
Views: 5102

Re: Fahrfall for the CoCo 1/2 and Dragon 32/64

Do I need to figure-out how to generate a DragonDOS binary?