Search found 177 matches
- Sun Jul 21, 2019 3:54 pm
- Forum: Dragon General
- Topic: Loading files into Xroar....
- Replies: 9
- Views: 9983
Re: Loading files into Xroar....
I've never used it; to be honest I'm not following recent emulators & don't know what they support.
- Sun Jul 21, 2019 2:55 pm
- Forum: Dragon General
- Topic: Loading files into Xroar....
- Replies: 9
- Views: 9983
Re: Loading files into Xroar....
Yes all my ROM files are that format.
- Sat Mar 30, 2019 4:36 am
- Forum: Uploads
- Topic: repaired games from bad tapes
- Replies: 93
- Views: 218874
- Thu Jan 10, 2019 1:55 am
- Forum: Dragon General
- Topic: Bandersnatch
- Replies: 3
- Views: 4523
Re: Bandersnatch
The flat edit does run to over 5 hours, however that includes a lot of duplication; there's essentially around 2 hours of unique footage to enjoy.Bosco wrote:I haven't watched it but I believe there's over 5hrs of footage including all the alternative branches etc.
- Mon Dec 31, 2018 10:34 pm
- Forum: Dragon General
- Topic: Bandersnatch
- Replies: 3
- Views: 4523
Re: Bandersnatch
Yeah, very cool - who wouldn't love one of those posters!
Jet Set Willy on another part of the wall too; didn't spot any specific platform for that one?
Jet Set Willy on another part of the wall too; didn't spot any specific platform for that one?
- Mon Dec 17, 2018 9:33 pm
- Forum: Uploads
- Topic: FOGGY converted from ZX-Spectrum to 6809
- Replies: 4
- Views: 5311
Re: FOGGY converted from ZX-Spectrum to 6809
Really nice work - well done!
- Tue Aug 28, 2018 10:21 am
- Forum: Dragon General
- Topic: BBC Computer Literacy Project 1980-1989
- Replies: 2
- Views: 4395
BBC Computer Literacy Project 1980-1989
This archive looks well put together, especially having 267 programmes available to view... In the 1980s, the BBC explored the world of computing in The Computer Literacy Project. They commissioned a home computer (the BBC Micro) and taught viewers how to program. The Computer Literacy Project chron...
- Fri Jul 27, 2018 11:42 am
- Forum: Dragon General
- Topic: why did the dragon only use green in most of its games?
- Replies: 12
- Views: 11784
Re: why did the dragon only use green in most of its games?
Yeah, the main problem with the colour selection option Microdeal often provided was that games had really been designed for a specific mode and colour scheme anyway, so if you did choose a different one the game often looked pretty awful (garish colour clashes, blocky detail / unreadable text, stri...
- Sun Jul 22, 2018 11:04 am
- Forum: Dragon General
- Topic: why did the dragon only use green in most of its games?
- Replies: 12
- Views: 11784
Re: why did the dragon only use green in most of its games?
Game developers using "high resolution" graphics don't have a free choice of colours. They need to choose a fixed scheme, which includes a trade-off between the number of available colours and the screen resolution. If a developer wishes to choose black and avoid green then the only possible option ...
- Thu May 10, 2018 9:35 am
- Forum: Dragon General
- Topic: Dragon Meetup 2018 - 16th June
- Replies: 25
- Views: 27640
Re: Dragon Meetup 2018 - 16th June
Well, it looks like Duncan's coming! Who still has their copy of his book? Mine's actually looking quite tidy, given how often I referred to it! Wow, that's cool. Think I have a copy... couldn't afford to buy it back in the 80s, so had to make do with pages photocopied from the library, however man...