Search found 4 matches
- Wed Oct 29, 2025 4:39 pm
- Forum: Dragon General
- Topic: Invader's Revenge reverse-engineering
- Replies: 7
- Views: 3772
Re: Invader's Revenge reverse-engineering
Ben, I'm surprised that L. Curtis Boyle did not mention it but he interviewed Ken Kalish some (over 21) years ago. You can read his interview at http://www.lcurtisboyle.com/nitros9/interview.html, part of the interview specifically mentions Invader's Revenge . Oh yes! I completely failed to notice ...
- Thu Oct 23, 2025 9:31 pm
- Forum: Dragon General
- Topic: Invader's Revenge reverse-engineering
- Replies: 7
- Views: 3772
Re: Invader's Revenge reverse-engineering
I haven't had time to go through much of your source yet, but I did want to mention a bug - when you are selecting your speed, it allows the "R" key to be selected, rather than a number. This causes the game to run very slow, but still play. It really drags out the sound effects, so you can hear ea...
- Thu Oct 23, 2025 9:25 pm
- Forum: Dragon General
- Topic: Invader's Revenge reverse-engineering
- Replies: 7
- Views: 3772
Re: Invader's Revenge reverse-engineering
You've done a remarkable job with the reverse engineering of Invader's Revenge. I like specially the comments, the different coloured blocks and how you show the embedded graphics. How do you create such visualization? Thanks for your kind words! I'm glad you like it. The final HTML output is gener...
- Tue Oct 14, 2025 9:08 pm
- Forum: Dragon General
- Topic: Invader's Revenge reverse-engineering
- Replies: 7
- Views: 3772
Invader's Revenge reverse-engineering
Hi, Thanks to XRoar's Ciaran for pointing me to this site. Great to see all the active development going on with the Dragon, software and hardware. I had one when I was young (some time ago now...) and it was a very important part of how I properly got into computers and programming. Recently I thou...