Black Planet Demo (1989-1991)(Stewart Orchard)

ALLDREAM source code files recovered from backup tapes.

These have been tweaked slightly to work with a more modern assembler:
- EOL characters changed from CR to LF
- Round brackets changed to square brackets for indirect addressing

Source code memory map:
load address (runtime address)

code 1  0600-0c44   (b49a-bade)
code 2  0c45-0f8e   (badf-be28)
code 3  0f8f-125d   (be29-c0f7)
code 4  125e-13d7   (c0f8-c26c)
code 4b 13d3-15f8   (c26d-c492)
code 5  0600-086f   (c493-c702)

tiles   36b0-3eaf   (d000-d7ff)
sprites 36b0-3eaf   (d800-dfff)
grfx2   36b0 (unused)
level   39d0
sfxtab  3f48

main code 4000-4500
(entry 4000)

Tiles, sprites etc can be found on the demo tape
