Pyradventure (1987)(Dragonfire Services)
Pyradventure (1987)(Dragonfire Services)
So here's an example where only a WAV will do...
- Attachments
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- pyradventure.zip
- (3.19 MiB) Downloaded 262 times
Re: Pyradventure (1987)(Dragonfire Services)
very interesting how it plays a short Audio sample before loading the screen data.
is it possible the Audio could be stored as RAW data in the CAS format?
i did manage to create a CAS edit with the audio sample removed.
just because i wanted to have a working CAS version for my frontend.
is it possible the Audio could be stored as RAW data in the CAS format?
i did manage to create a CAS edit with the audio sample removed.
just because i wanted to have a working CAS version for my frontend.
- Attachments
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- Pyradventure (audio removed).cas
- (25.45 KiB) Downloaded 263 times
I am, you are, we are, they're not...
Re: Pyradventure (1987)(Dragonfire Services)
It's impossible in CAS files as they stand.
In theory, raw audio could be added to the CAS-CUE spec, but at that point why not just keep it as a WAV? The audio data would still make the file massive...
In theory, raw audio could be added to the CAS-CUE spec, but at that point why not just keep it as a WAV? The audio data would still make the file massive...
Re: Pyradventure (1987)(Dragonfire Services)
The advantage would be to be able to accelerate the loading of the data blocks and play the audio parts at the right speed.
Size-wise the files could be smaller but still in the wav file range.
Size-wise the files could be smaller but still in the wav file range.