Use this forum to submit new files for the download section of the archive. I will check each submission and upload it to the archive on a regular basis.
.mad.
Posts: 143 Joined: Fri Mar 15, 2019 4:22 pm
Location: Born in the North
Post
by .mad. » Sat Mar 30, 2019 1:43 pm
Sarah wrote: ↑ Sat Mar 30, 2019 4:36 am
Ha ha! Did you decode these or were they already posted somewhere?
once the program had loaded the enter code word screen.
i used MAME debugger to view the memory.
All the words can be seen in one long string.
So it was easy to split up into 5 letter codes.
I am, you are, we are, they're not...
.mad.
Posts: 143 Joined: Fri Mar 15, 2019 4:22 pm
Location: Born in the North
Post
by .mad. » Sat Mar 30, 2019 7:23 pm
this was too much like hard work.
B&H Demonstration Tape.
salvaged programs from poor WAV recording.
*unable to save "Tool Kit".
good news is, there was a demo of Moon Lander/Rescue with the missing lines needed in the Full version.
so that game code is complete now.
Attachments
0001.png (1.92 KiB) Viewed 12713 times
0004.png (2.43 KiB) Viewed 12713 times
0005.png (1.39 KiB) Viewed 12713 times
0003.png (1.85 KiB) Viewed 12713 times
0002.png (2.28 KiB) Viewed 12713 times
0000.png (3.18 KiB) Viewed 12713 times
Lunar Rescue[fixed].zip
(7.69 KiB) Downloaded 434 times
B&H Demonstration Tape.zip
(29.47 KiB) Downloaded 427 times
I am, you are, we are, they're not...
.mad.
Posts: 143 Joined: Fri Mar 15, 2019 4:22 pm
Location: Born in the North
Post
by .mad. » Wed Apr 10, 2019 11:02 am
Trivial Crosswords (Quickbeam / *Pulser)
Cassette version.
you must load a question block 1-15 before the starting game.
use cursor keys to move to the start of word square, then press "A" for Across or "D" for Down clue.
Attachments
Trivial Crosswords (Pulser Software).cas
(141.3 KiB) Downloaded 405 times
Trivial Crosswords_2.png (3.04 KiB) Viewed 12640 times
I am, you are, we are, they're not...
robcfg
Posts: 1533 Joined: Sat Apr 04, 2009 10:16 pm
Location: Stockholm, Sweden
Contact:
Post
by robcfg » Wed Apr 10, 2019 2:32 pm
If you send me the wav file for Toolkit, I can try to fix that one.
.mad.
Posts: 143 Joined: Fri Mar 15, 2019 4:22 pm
Location: Born in the North
Post
by .mad. » Wed Apr 10, 2019 6:10 pm
robcfg wrote: ↑ Wed Apr 10, 2019 2:32 pm
If you send me the wav file for Toolkit, I can try to fix that one.
I think the recording is too far gone to be saved.
maybe the same "toolkit" prog, was released by another company??.
Attachments
Demonstration Tape - Side 2 (toolkit)[b].zip
(7.48 MiB) Downloaded 398 times
I am, you are, we are, they're not...
robcfg
Posts: 1533 Joined: Sat Apr 04, 2009 10:16 pm
Location: Stockholm, Sweden
Contact:
Post
by robcfg » Wed Apr 10, 2019 10:08 pm
I managed to get the first 10 block out of the wav file.
If everything keeps the way it´s going, it will take some time but seems salvageable.
.mad.
Posts: 143 Joined: Fri Mar 15, 2019 4:22 pm
Location: Born in the North
Post
by .mad. » Thu Apr 11, 2019 11:41 am
robcfg wrote: ↑ Wed Apr 10, 2019 10:08 pm
I managed to get the first 10 block out of the wav file.
If everything keeps the way it´s going, it will take some time but seems salvageable.
nice one!
does the code saved so far, look anything like this toolkit from premier microsystems?
Attachments
Graphics Toolkit.zip
(5.14 KiB) Downloaded 397 times
I am, you are, we are, they're not...
robcfg
Posts: 1533 Joined: Sat Apr 04, 2009 10:16 pm
Location: Stockholm, Sweden
Contact:
Post
by robcfg » Thu Apr 11, 2019 6:42 pm
Nop, it seems to be a Toolkit (maybe Graphics Toolkit), from B&H Software 1983.
robcfg
Posts: 1533 Joined: Sat Apr 04, 2009 10:16 pm
Location: Stockholm, Sweden
Contact:
Post
by robcfg » Thu Apr 11, 2019 9:46 pm
44 blocks recovered!
I think that tomorrow I´ll have the remaining blocks