Using the Wordpak2+ and the CoCo-PSG on the Dragon

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sorchard
Posts: 530
Joined: Sat Jun 07, 2014 9:43 pm
Location: Norwich UK

Re: Using the Wordpak2+ and the CoCo-PSG on the Dragon

Post by sorchard »

Pretty cool!

Reminds me very much of the music on Megadrive games.

Stew
Stew
pser1
Posts: 1655
Joined: Sun Mar 25, 2012 7:32 pm
Location: Barcelona (SPAIN)

Re: Using the Wordpak2+ and the CoCo-PSG on the Dragon

Post by pser1 »

Hello,
this is another music update created playing .PT3 files with the music routines I have added to the AGD engine for the Dragon-MSX2+
that uses the chips: V9958, YM2149 and YM2413
These songs use the YM2149 chip (substitute for the well known AY-3-8910)
The previous pack I uploaded uses the YM2413 which is an OPL2 and allows the user to play 9 different instruments simultaneously
or 'just' six but adding five extra rythm/percussion instruments, that sums up to 11 voices!
The current files use a chip that has only three music/noise channels, so you better keep it into account 'cause the comparison wouldn't be fair ...

I have uploaded to OneDrive nineteen WAV files (songs), recorded while playing them on that module with a replayer based on my AGD engine
https://1drv.ms/u/s!Ak2CQz7uES-0h0a7t8u ... z?e=HEUhhZ

cheers!
pere

Ps This replayer requires a machine with 32K and an HD6309 CPU because it enters native mode and uses double speed when possible.
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