Can someone tell me the poke commands I would need to issue to turn on SG6?
Thanks.
SG6 How turn on in basic?
Re: SG6 How turn on in basic?
In the manual section of the archive there is the:
THE DRAGON 32 / DRAGON COMPANION by M. Jarvis
on page 8, there is an example:
You'll find examples for all graphics modes in this book. I did not check them personally, I hope the book is right
-Rolo
THE DRAGON 32 / DRAGON COMPANION by M. Jarvis
on page 8, there is an example:
Code: Select all
1000 REM
1010 REM LOW RES, MODE 6
1020 REM
1030 INPUT "C0L0UR SET (1/2) ",S
1040 IF S=1 THEN C=8 ELSE IF S-2 THEH C=0 ELSE GOTO 1O30
1050 REM SET UP VIDEO MEMORY MAPPING
1060 POKE 65472,1:POKE 65474,1:POKE 65476,1
1070 REM SELECT THE MODE
1080 P0KE 65314, 16+C
... code goes on
-Rolo
- jgerrie
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Re: SG6 How turn on in basic?
Thanks Rolo. It did work. And it helped me port a game I'd made for the MC-10 called MONSTER, which uses SG6.