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Pyradventure (1987)(Dragonfire Services)

Posted: Tue Apr 23, 2019 9:09 pm
by sixxie
So here's an example where only a WAV will do...

Re: Pyradventure (1987)(Dragonfire Services)

Posted: Wed Apr 24, 2019 8:01 pm
by .mad.
very interesting how it plays a short Audio sample before loading the screen data.

is it possible the Audio could be stored as RAW data in the CAS format?

i did manage to create a CAS edit with the audio sample removed.
just because i wanted to have a working CAS version for my frontend. ;)

Re: Pyradventure (1987)(Dragonfire Services)

Posted: Wed Apr 24, 2019 8:27 pm
by sixxie
It's impossible in CAS files as they stand.

In theory, raw audio could be added to the CAS-CUE spec, but at that point why not just keep it as a WAV? The audio data would still make the file massive...

Re: Pyradventure (1987)(Dragonfire Services)

Posted: Wed Apr 24, 2019 10:00 pm
by robcfg
The advantage would be to be able to accelerate the loading of the data blocks and play the audio parts at the right speed.

Size-wise the files could be smaller but still in the wav file range.