repaired games from bad tapes

Use this forum to submit new files for the download section of the archive. I will check each submission and upload it to the archive on a regular basis.
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robcfg
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Re: repaired games from bad tapes

Post by robcfg » Thu Mar 21, 2019 12:53 pm

We did an extension of the cas file format that allows extra information like gap sizes, to be stored transparently.

I don’t know why block size is inportant, as many games have DATA and END blocks in all sort of sizes.

Also, why is it easier to transfer back to original hardware? You would just have to generate a wav file and that’s it?

I don’t like the idea of modifying dumps as the main purpose is preservation.

.mad.
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Re: repaired games from bad tapes

Post by .mad. » Thu Mar 21, 2019 1:46 pm

Ring of Darkness [emu fix]
this failed to load in Xroar and MAME.

Hi Robcfg,
please understand, i only have emulators to play these games now.
My Dragon hardware is along time dead.
Emulation is the future of preservation.
lets have games for the masses not just the few. :D
Attachments
The_Ring_Of_Darkness_3.gif
The_Ring_Of_Darkness_3.gif (3.16KiB)Viewed 1698 times
The_Ring_Of_Darkness_2.gif
The_Ring_Of_Darkness_2.gif (3.52KiB)Viewed 1698 times
The_Ring_Of_Darkness_1.gif
The_Ring_Of_Darkness_1.gif (3.78KiB)Viewed 1698 times
The_Ring_Of_Darkness.gif
The_Ring_Of_Darkness.gif (2.43KiB)Viewed 1698 times
Ring Of Darkness[emu fix].zip
(29.92KiB)Downloaded 66 times
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.mad.
Posts:117
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Re: repaired games from bad tapes

Post by .mad. » Thu Mar 21, 2019 5:27 pm

just putting this here for reference.

Revolution Tape Copier (Paul Burgin).
protection check.

Code Word.
00 REVOL
01 UTION
02 HUMAN
03 ROMAN
04 SPEED
05 SPACE
06 QUICK
07 PHONE
08 SILLY
09 CARDS
10 WOODS
11 SHOES
12 BRACE
13 MINER
14 BREAK
15 CLEAR
16 ENTER
17 SHIFT
18 INPUT
19 PRINT
20 CATCH
21 WIERD
22 SOUND
23 WORDS
24 MUSIC
25 TIMER
26 MAKER
27 SMART
28 CREEK
29 PLACE
30 WHERE
31 WORKS
32 GAMES
33 DRAMA
34 BLOCK
35 LUCKY
36 POOLS
37 TRACK
38 PRICE
39 WEDGE
40 FIELD
41 CHEER
42 BASIC
43 SUPER
44 SOUTH
45 PARTY
46 QUEER
47 HELLO
48 CHART
49 UPPER
50 THINK
51 LOWER
52 WRITE
53 SPEEK
54 GLOVE
55 LIGHT
56 ROOMS
57 YIELD
58 JEANS
59 FRAME
60 GLASS
61 YOURS
62 RACER
63 CUBES
64 BILLS
65 CLASS
66 FROGS
67 BLUNT
68 SHARP
69 LANDS
70 SHAME
71 LAUGH
72 SNAKE
73 SHARK
74 FULLY
75 SUNNY
76 RADIO
77 WHALE
78 OLDER
79 BREAD
80 STICK
81 COPYS
82 JOKES
83 CHEEP
84 SMELL
85 WHINE
86 GREAT
87 FUNNY
88 SLEEP
89 WHEEL
90 CHECK
91 MICRO
92 MOUSE
93 FRUIT
94 WHEET
95 MONEY
96 CHESS
97 MIDGE
98 CODES
99 FINAL
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Alastair
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Re: repaired games from bad tapes

Post by Alastair » Fri Mar 22, 2019 12:59 am

.mad. wrote:
Thu Mar 21, 2019 1:46 pm
Ring of Darkness [emu fix]
this failed to load in Xroar and MAME.
Which Ring of Darkness tape images did you use and what was the problem? I ask because I have not seen any problem loading the archive's cassette images - http://archive.worldofdragon.org/archiv ... 0Darkness/ - in XRoar.

.mad.
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Re: repaired games from bad tapes

Post by .mad. » Fri Mar 22, 2019 12:21 pm

Hi Alastair,
you are correct, it is a good image.
I used that very same version in the archive.

the problem is ONLY with emulators and the motor on/ motor off routine.
the tape starts playing automatically as soon as it is inserted into the emulator.
as the motor is ON.

so if you follow the on screen instructions step by step, it will not load.
because as soon as you rewind the tape it starts to play again in the emulator (motor on).
however if you rewind the tape again, when the motor is OFF
i.e. when told to press play then any key, it will work.

it just makes life easier when running the game from a front end.
insert tape and press any key. no rewinding needed. ;)
Attachments
rod.PNG
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.mad.
Posts:117
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Re: repaired games from bad tapes

Post by .mad. » Fri Mar 22, 2019 12:47 pm

Moon Hopper (Microdeal)

fixed from the BAD version.
Attachments
0003.png
0003.png (1.92KiB)Viewed 1684 times
0002.png
0002.png (1.72KiB)Viewed 1684 times
0001.png
0001.png (2.26KiB)Viewed 1684 times
Moon Hopper (Microdeal)[fixed].cas
(24.39KiB)Downloaded 66 times
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.mad.
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Re: repaired games from bad tapes

Post by .mad. » Fri Mar 22, 2019 4:14 pm

Boulder Crash (P.S.E.) (disk)

Using keyboard controls A,Z,<,>.
game crashed when moving boulder man (scrolling screen).
Attachments
Boulder Crash (198x)(PSE)[f].zip
(9.27KiB)Downloaded 66 times
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.mad.
Posts:117
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Re: repaired games from bad tapes

Post by .mad. » Fri Mar 22, 2019 9:46 pm

this is a strange one...
i think the problem is with Xroar only, as it does load in MAME.

the sound fix patched version of Cuthbert in the Jungle fails to load.
trimming all the extra 55 bytes to match the original sizes fixes it.

just uploading for reference.
I will only upload all the others by request.
Attachments
Cuthbert in the Jungle (1983)(Microdeal)[m Evans, S.][xroar fix].CAS
(16.35KiB)Downloaded 70 times
cij.PNG
cij.PNG (1.88KiB)Viewed 1673 times
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.mad.
Posts:117
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Location:Born in the North

Re: repaired games from bad tapes

Post by .mad. » Sat Mar 23, 2019 3:25 pm

The tape image in the archive is corrupt (data from Diggem on the same tape).
this is a clean image of the Many Body program.
Attachments
Manybody (Diggem - Manybody)(IDS)(ES)[f].cas
(1.79KiB)Downloaded 64 times
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robcfg
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Re: repaired games from bad tapes

Post by robcfg » Sat Mar 23, 2019 4:54 pm

That is because Diggem and Manybody ARE on the same tape, so they belong together.

If you want to separate all programs from the tapes they are in because it's more convenient to you, fine, but that's not "fixing" that's "modifying".

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