Sailor Man for the Dragon 64 and 200

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zephyr
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Joined: Mon Jul 21, 2008 1:18 am

Sailor Man for the Dragon 64 and 200

Post by zephyr »

Here is a copy of Sailor Man (Popeye clone) which has been converted by Steve Woolham for use on a Dragon 64, 200 or upgraded 64K Dragon 32. Both cassette and disk versions are supplied. 8-)

Review by L. Curtis Boyle:

Sailor Man is a clone of the arcade game Popeye. Written by Chris Latham, who also wrote the smash hit Donkey King, it was the first 64K game for the Coco. The game featured all three of the original arcade game screens, and 4 voice musical interludes. The game was also innovative in all of the options that it allowed; one could choose which level to start on, and it also had the "Inviso" screen mode, where all of the background graphics (the buildings, platforms, etc.) would disappear. The gameplay itself involves you trying to catch various shapes that Olive Oil throws down from above, while avoiding Bluto, the Sea Hag, and others who are trying to kill you. You also get charge ups from punching Spinach cans, enabling you to defeat Bluto temporarily.
Review via YouTube by Marlin Lee:

http://www.youtube.com/watch?v=ob1FFwjnnf8

EDIT: Archive updated on the 29th January, 2012. Slight change to the readme file text.
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Sailor_Man_for_64K_Dragon_v1.zip
Sailor Man for 64K Dragon
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