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Disk BASIC 1.2 with enhanced directory display
Posted: Sun Dec 18, 2011 11:42 am
by zephyr
Here's a copy of Tandy's Disk Extended Color BASIC 1.1 to which I have added an improved version of my
superdos-like directory display with pause feature. I have also changed the version number to 1.2 to avoid confusion.
Regards,
Steve
EDIT: Version 2.0 is now available...
Version 2.0 of my enhanced directory display for Disk BASIC 1.1 now supports all (WIDTH 32, 40 and 80) CoCo 3 text modes.
EDIT:
Version 2.0 archive updated 10th Jan, 2012
Added a small machine code program to the archive which patches the ROM in RAM on a real CoCo 3 or 64K CoCo 1/2. The program can be transfered to a real CoCo via PC audio output and saved to disk ready to be used whenever the enhanced directory display is needed.
EDIT:
Version 2.0 archive updated 11th Jan, 2012
Added a CoCoNet 1.2x compatible version of the above-mentioned machine code program.
EDIT:
Version 2.0 archive updated 15th Jan, 2012
Fixed a serious bug in the CoCoNet 1.2x compatible version.
EDIT: Version 2.1 is now available...
Directory no longer pauses when screen is full if there are no more files to display.
Re: Disk BASIC 1.2 with enhanced directory display
Posted: Sun Dec 18, 2011 1:23 pm
by prime
Did you do this by re-assembling the asm source or by patching the binary ?
Would it be possible to make the source to this patch available ?
Cheers.
Phill.
Re: Disk BASIC 1.2 with enhanced directory display
Posted: Tue Dec 20, 2011 12:06 pm
by zephyr
prime wrote:Did you do this by re-assembling the asm source or by patching the binary ?.
I patched the binary because I don't have any source code that is suitable for re-assembling. I wish i did have the source code for all CoCo and Dragon ROMs .
prime wrote:Would it be possible to make the source to this patch available ?
Yes. I have added it to the archive and attached it to my original post.
Re: Disk BASIC 1.2 with enhanced directory display
Posted: Tue Dec 20, 2011 3:17 pm
by prime
zephyr wrote:prime wrote:Did you do this by re-assembling the asm source or by patching the binary ?.
I patched the binary because I don't have any source code that is suitable for re-assembling. I wish i did have the source code for all CoCo and Dragon ROMs .
I have the following if you are interested :
Dragon 32 / 64 combined source, may be assembled to produce any of the 3 roms, D32, D64-rom mode, D64-ram mode.
Dragon Dos
Super Dos (both the original and my port to run on the RS-DOS hardware).
Tandy RS-DOS extracted from the 'unraveled' series and fixed so it assembles.
Simon, would it be ok to upload these to the wiki ?
Cheers.
Phill.
Re: Disk BASIC 1.2 with enhanced directory display
Posted: Tue Dec 20, 2011 3:38 pm
by zephyr
Thanks Phill. I am indeed interested in those.
![Smile :)](./images/smilies/icon_e_smile.gif)
Re: Disk BASIC 1.2 with enhanced directory display
Posted: Tue Dec 20, 2011 7:44 pm
by prime
See attached file.....
Cheers.
Phill.
Re: Disk BASIC 1.2 with enhanced directory display
Posted: Tue Dec 20, 2011 11:39 pm
by zephyr
That's a nice little Christmas gift. Thank You!
Regards,
Steve
Re: Disk BASIC 1.2 with enhanced directory display
Posted: Sat Dec 31, 2011 9:14 pm
by admin
prime wrote:zephyr wrote:prime wrote:Did you do this by re-assembling the asm source or by patching the binary ?.
I patched the binary because I don't have any source code that is suitable for re-assembling. I wish i did have the source code for all CoCo and Dragon ROMs .
I have the following if you are interested :
Dragon 32 / 64 combined source, may be assembled to produce any of the 3 roms, D32, D64-rom mode, D64-ram mode.
Dragon Dos
Super Dos (both the original and my port to run on the RS-DOS hardware).
Tandy RS-DOS extracted from the 'unraveled' series and fixed so it assembles.
Simon, would it be ok to upload these to the wiki ?
Cheers.
Phill.
Phill - Feel free to create relevant pages and upload these sources - but please also take the credit for the effort you have put in to create them.
Re: Disk BASIC 1.2 with enhanced directory display
Posted: Fri Jan 20, 2012 4:59 pm
by zephyr
Version 2.1 released. See my original post for details.