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The High Mountains (Port from Speccy)

Posted: Sun Dec 29, 2013 1:20 am
by jgerrie
I have created a version of this Speccy classic for the Dragon, Coco and MC-10. It was actually ported from code for the VZ-200 version, which I found on an intersting German fan site for that computer (http://www.wolkenkratzerhaus.de/VZ/). In the course of porting the program I slightly condensed some of the descriptions and fixed some grammar and spelling errors. I also noticed what I think is a catastrophic error in the VZ version, which meant that the characters could move completely off the "grid" of the map of locations--never to return! This would effectively make the game unwinable for the alien characters, as their job is, as Bender the Robot would say, "kill all the humans." However, if some disappear completely, then this becomes impossible.

Re: The High Mountains (Port from Speccy)

Posted: Sun Dec 29, 2013 2:09 pm
by robcfg
Hi!

It looks like an interesting game indeed, thanks!

Re: The High Mountains (Port from Speccy)

Posted: Mon Dec 30, 2013 2:56 am
by zephyr
Thanks for porting these games to the Dragon, Jim. :)

Re: The High Mountains (Port from Speccy)

Posted: Mon Dec 30, 2013 4:31 pm
by zephyr
I have added the SpeedKey routine to this game.