Page 1 of 1

Castle Adventure (Virgin Games)

Posted: Sat Dec 08, 2012 1:48 am
by daelectron
I can't find a working copy of this on the Net either. Again, I've done a high quality grab of the cassette as a WAV file, but again, sadly, xRoar doesn't recognise it. Can anyone help?

http://www.acornelectron.co.uk/Castle_Adventure.zip

Re: Castle Adventure (Virgin Games)

Posted: Sun Dec 09, 2012 11:25 pm
by Alastair
XRoar (snap-20121125) recognises the wave file but you have to type POKE 25,6:NEW (return) before CLOADing the game.

Re: Castle Adventure (Virgin Games)

Posted: Tue Dec 11, 2012 10:58 pm
by daelectron
OK then (and this is perhaps a question for Alasdair), can anyone tell me what to do in the initial location? I can't get into this game. I can't move without falling in the moat.

Re: Castle Adventure (Virgin Games)

Posted: Wed Dec 12, 2012 11:58 pm
by Alastair
The attachment contains both a cas file and an XRoar generated wave file.

Re: Castle Adventure (Virgin Games)

Posted: Thu Dec 13, 2012 12:00 am
by Alastair
daelectron wrote:OK then (and this is perhaps a question for Alasdair), can anyone tell me what to do in the initial location? I can't get into this game. I can't move without falling in the moat.
If you check your inventory you will find a grappling hook, so:
Climb Portcullis

Re: Castle Adventure (Virgin Games)

Posted: Sat Dec 15, 2012 11:46 pm
by rolfmichelsen
I've uploaded the CAS file to the archive and created a rudimentary wiki-page for this game.

-- Rolf