New Colours palette for Supersprite-FM+ AGD Games
Posted: Fri Nov 08, 2024 10:24 am
Hello,
while converting the AGD engine for the japanese computer FM77AV2, we have modified the colours palette trying to mimic as much
as possible the Spectrum original colours.
The improvement is really so noticiable that I have decided to recompile the 55 games I had converted and published for the CoCo-Dragon
with the SuperSprite-FM+ module by John Whitworth. I will be publishing them in packs of six games twice per week if time permits!
The name of the virtual files (.DSK and .VDK) used for the B/W converted games for the MC6847 had as the very first character
an 'alfanumeric sign': GAME.VDK
When I converted the games for the SuperSprite-FM+ module that has the V9958 video chip, I used
- for games with no music, 1st char is an 'exclamation sign': !GAME.VDK
- for games with music 1st char is a 'number sign': #GAME.VDK
Now, with the new palette, I have changed that 1st character this way
- for games with no music, 1st char is a 'percent sign': %GAME.VDK
- for games with music 1st char is a 'dollar sign': $GAME.VDK
After looking at the screenshots and/or playing the games with the new palette, feel free to change the names of the virtual files
at your will and, of course, you could even delete the ones you won't be using anymore. Your choice in any case!
cheers!
Pere Serrat
while converting the AGD engine for the japanese computer FM77AV2, we have modified the colours palette trying to mimic as much
as possible the Spectrum original colours.
The improvement is really so noticiable that I have decided to recompile the 55 games I had converted and published for the CoCo-Dragon
with the SuperSprite-FM+ module by John Whitworth. I will be publishing them in packs of six games twice per week if time permits!
The name of the virtual files (.DSK and .VDK) used for the B/W converted games for the MC6847 had as the very first character
an 'alfanumeric sign': GAME.VDK
When I converted the games for the SuperSprite-FM+ module that has the V9958 video chip, I used
- for games with no music, 1st char is an 'exclamation sign': !GAME.VDK
- for games with music 1st char is a 'number sign': #GAME.VDK
Now, with the new palette, I have changed that 1st character this way
- for games with no music, 1st char is a 'percent sign': %GAME.VDK
- for games with music 1st char is a 'dollar sign': $GAME.VDK
After looking at the screenshots and/or playing the games with the new palette, feel free to change the names of the virtual files
at your will and, of course, you could even delete the ones you won't be using anymore. Your choice in any case!
cheers!
Pere Serrat