Hello,
Michael Kline has detected that Monty Mole doesn't work!
This is one of those 'big' games that compiles far beyond the 32k limit
So I must add a parameter to make it use upper RAM, but I didn't do that, sorry
A am attaching here the two files VDK and DSK so that you can substitute the wrong one
These come as version 1.1 to avoid errors
cheers
pere
EDIT: Please download the zips from next message!
AGD converted Games. PACK #18 - correction
AGD converted Games. PACK #18 - correction
Last edited by pser1 on Fri Feb 15, 2019 5:38 pm, edited 1 time in total.
Re: AGD converted Games. PACK #18 - correction
I 'lost' the intro screen in v1.1
Not good working too fast!
Here are in v1.2 with the 'old' intro screen
regards
pere
Not good working too fast!
Here are in v1.2 with the 'old' intro screen
regards
pere
- Attachments
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- Dragon-Monty Mole & the Temple of Lost Souls v1.2 (2019)(P.Serrat)[!].zip
- (28.74 KiB) Downloaded 281 times
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- CoCo-Monty Mole & the Temple of Lost Souls v1.2 (2019)(P.Serrat)[!].zip
- (23.5 KiB) Downloaded 302 times