New 1bit PWM music engine for the CoCo and Dragon

Use this forum to submit new files for the download section of the archive. I will check each submission and upload it to the archive on a regular basis.
zephyr
Posts: 1474
Joined: Mon Jul 21, 2008 1:18 am

Re: New 1bit PWM music engine for the CoCo and Dragon

Post by zephyr »

simon wrote: so now i have come up with a couple of VU meters incorporated into the routine..... (these use text mode block gfx)....

i have no idea if the "normal" screen on a dragon starts at $400 ???? - my coco II (no dos) does, so the meters are plotted at $420 / $460..... change the addresses to suit
I like the VU meter idea. 8-) Thanks, Simon.
simon wrote: i have no idea if the "normal" screen on a dragon starts at $400 ????
The basic Dragon 32/64 memory map is exactly the same as the 64K CoCo 1 and 2.
simon
Posts: 163
Joined: Wed Nov 27, 2013 8:56 pm

Re: New 1bit PWM music engine for the CoCo and Dragon

Post by simon »

Cheers Steve....

glad u like the "VU" meters... proves that the routine can do more than play music....

how about DOS ? are there any areas of memory that are dodgy or a big "no no" ???

(i'm thinking DEMO here)..... hows about SG24 support ?

is the irq vector at $10c like the coco ?

/Simon :-)
zephyr
Posts: 1474
Joined: Mon Jul 21, 2008 1:18 am

Re: New 1bit PWM music engine for the CoCo and Dragon

Post by zephyr »

simon wrote: how about DOS ? are there any areas of memory that are dodgy or a big "no no" ???
DragonDOS/SuperDOS uses memory from $00EA to $00F8, and from $0600 to $0BFF.
simon wrote: is the irq vector at $10c like the coco ?
Yes. The secondary interrupt vectors are exactly the same as the CoCo 1/2.
Alastair
Posts: 675
Joined: Fri Jul 18, 2008 11:33 pm

Re: New 1bit PWM music engine for the CoCo and Dragon

Post by Alastair »

Re. memory areas, Graham E. Kinns collected a lot of information which is available at his site. Detailed Memory Map, Dragon DOS Information, and possibly Dragon 64 Differences are most likely to be of interest to you.
zephyr
Posts: 1474
Joined: Mon Jul 21, 2008 1:18 am

Re: New 1bit PWM music engine for the CoCo and Dragon

Post by zephyr »

simon wrote: had a bit of a piddle about this afternoon (talked with Sock Master last night about an idea)....

so now i have come up with a couple of VU meters incorporated into the routine.....
I have made the following changes to the VU meter routine:

(1) Did some minor size/speed optimization.
(2) Added some colour to the VU display.
Attachments
player-engine-v9+vu-display-v2.zip
(10.46 KiB) Downloaded 232 times
simon
Posts: 163
Joined: Wed Nov 27, 2013 8:56 pm

Re: New 1bit PWM music engine for the CoCo and Dragon

Post by simon »

Did u one better m8 !

just changed the VU routine so it shows green/yellow/red for each channel...

sources for jarre/formx included....

/Simon :-)
Attachments
GR-YE-RD_VU.zip
(5.94 KiB) Downloaded 245 times
zephyr
Posts: 1474
Joined: Mon Jul 21, 2008 1:18 am

Re: New 1bit PWM music engine for the CoCo and Dragon

Post by zephyr »

Nice one! 8-) The cas and wav files are attached.
Attachments
GR-YE-RD_VU_CAS_WAV.zip
(5.07 KiB) Downloaded 241 times
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