XRoar on Nintendo DS

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robcfg
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XRoar on Nintendo DS

Post by robcfg » Sun Jan 12, 2020 8:12 pm

I know sixxie mentioned something about XRoar not working on Nintendo DS for some versions now, and now is when I got a R4 Gold cartridge and XRoar 0.24 working on it.

So, I'd like to ask if there's anything I can help with to get it working once again, as I feel it's a great way to have the Dragon on the go.

Thanks a lot!
XRoarDS.jpg
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sixxie
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Re: XRoar on Nintendo DS

Post by sixxie » Sun Jan 12, 2020 10:30 pm

It'd be tricky...

ISTR there being some unexpected limit on binary size, and of course getting it running fast enough would mean stripping back a lot of things - and re-adding the NDS-specific video and audio code from ye olde days.

But if you want a coding challenge, it should all still be there in the git history somewhere... It could certainly always have done with a fancier UI!

Realistically, it might be better to identify what the old version can't do and back-port support for the stuff you want.

..ciaran

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robcfg
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Re: XRoar on Nintendo DS

Post by robcfg » Mon Jan 13, 2020 9:28 am

Fair enough!

What do I need for compiling the NDS version?

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