Hi!
I tried the latest snapshot, but the icon doesn't appear at all.
I've attached a version of the svg icon in windows format, which is the one I'm currently using. The svg file can be used directly in Linux as an icon.
By the way, I don't remember how to get the menu bar in the windows version. Could you please refresh my mind? I find it quite useful.
Thank you very much!
XRoar 0.28 available
Re: XRoar 0.28 available
- Attachments
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- XRoar_256x256.zip
- (56.42 KiB) Downloaded 235 times
Re: XRoar 0.28 available
Thanks, Ciaran!sixxie wrote:I've had a go at fixing most of the issues in this thread, and pushed new snapshot builds out here:
http://www.6809.org.uk/tmp/xroar/
Re: XRoar 0.28 available
That was a separate build that depended on GTK+2. I've uploaded a separate .exe for you that should work (and specifies the icon differently - any joy?).robcfg wrote: By the way, I don't remember how to get the menu bar in the windows version. Could you please refresh my mind? I find it quite useful.
Edit: icon seeming a lot more likely now!
Re: XRoar 0.28 available
The Win32 and GTK+2 executables both show icons. I cannot see an icon for the Win64 version, but it may be that 32-bit Windows cannot display Win64 program icons.
Re: XRoar 0.28 available
Well,
I can see the icon on the GTK version, but I cannot start it on my W7 64bit machine at work... I instaleed the redistributable GTK libraries and its dependencies, but no use, I get always a 0xC00007B error.
I can see the icon on the GTK version, but I cannot start it on my W7 64bit machine at work... I instaleed the redistributable GTK libraries and its dependencies, but no use, I get always a 0xC00007B error.
Re: XRoar 0.28 available
If you're willing to install the 64-bit GTK+-2 bundle, I've uploaded a 64-bit exe built against it. Completely untested but, you know, it compiled...
Re: XRoar 0.28 available
I can run the 32bit GTK version, but the menus don't show up.
Am I doing anything wrong?
Edit: The menu bar is indeed there, but is rendered in black, like being overwritten by the emulator rendering.
Am I doing anything wrong?
Edit: The menu bar is indeed there, but is rendered in black, like being overwritten by the emulator rendering.
Re: XRoar 0.28 available
I'm not sure, but I've just realised the 64-bit one definitely won't work, and gtkglext doesn't want to build against the GTK+ bundle I downloaded because the GTK+ people deprecated a bunch of stuff.
What does stdout/stderr say?
What does stdout/stderr say?
Re: XRoar 0.28 available
Hi!
Sorry to give you so much trouble
My stderr file is as follows
Thank you very much for your help!
Sorry to give you so much trouble
My stderr file is as follows
And I've attached a screenshot of my problem. The menu bar is fully functional, but it's being overwritten. Like having sdl fill the whole area including the menu bar. Sometimes I see the menu bar flickering.Module init: GTK+-2 UI
Module init: Windows32 file requester
Module init: GtkGLExt video
Module init: SDL audio
8-bit unsigned, mono, 44100Hz
23ms (1024 samples) buffer
Module init: GTK+-2 keyboard input
Module init: SDL joystick input
No joysticks found
Module init failed: SDL joystick input
WARNING: No joystick module initialised.
Machine: Dragon 64
Loading ROM: ./d64_1.rom
CRC = 0x60a4634c
Loading ROM: ./d64_2.rom
CRC = 0x17893a42
Cartridge: DragonDOS
Loading ROM: ./ddos40.rom
Attached virtual cassette 'D:\Games\XRoar\Tapes\stripe.cas'
Module shutdown: GTK+-2 keyboard input
Module shutdown: SDL audio
Module shutdown: GtkGLExt video
Module shutdown: Windows32 file requester
Module shutdown: GTK+-2 UI
Thank you very much for your help!
- Attachments
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- XroarGtk.png (34.16 KiB) Viewed 3837 times
Re: XRoar 0.28 available
Hmm. Well it worked for you before, so it should be possible to get it going... I did recently create a common set of helpers for OpenGL stuff so I wasn't duplicating code in each module that used it - maybe I missed something for GtkGLExt, and it just happens to work on my setup. I'll have a look tomorrow.
It's not trouble per se, it's just a weird situation building for a platform you have no access to. Especially with the weird hundred-libraries-just-to-open-a-damn-window (and growing) situation that is GTK+ - I don't even really like it under Linux, it looks like absolute hell to install on Windows, with no proper package management.
It's not trouble per se, it's just a weird situation building for a platform you have no access to. Especially with the weird hundred-libraries-just-to-open-a-damn-window (and growing) situation that is GTK+ - I don't even really like it under Linux, it looks like absolute hell to install on Windows, with no proper package management.