Page 2 of 2

Re: XRoar online work in progress

Posted: Sun Jun 23, 2019 12:22 pm
by sixxie
And now: ability to load software from site (and preconfigure machine, DOS, joysticks)! Turning into useful software. If only I could figure out why Chrome doesn't like it for some people...

Also: new URL! http://www.6809.org.uk/xroar/online/

Re: XRoar online work in progress

Posted: Sun Jun 23, 2019 3:55 pm
by pser1
Hi Ciaran,
nice work!
It works for me on Chrome, Versión 75.0.3770.100 (Build oficial) (64 bits)

cheers
pere

Re: XRoar online work in progress

Posted: Sun Jun 23, 2019 4:36 pm
by sixxie
pser1 wrote: Sun Jun 23, 2019 3:55 pm Hi Ciaran,
nice work!
It works for me on Chrome, Versión 75.0.3770.100 (Build oficial) (64 bits)
Argh!

I mean, that's good to know, but I have the exact same version, and while it's obviously running (pick something that makes noise and it does make noise), I can't see anything!

Re: XRoar online work in progress

Posted: Sun Jun 23, 2019 6:22 pm
by robcfg
Which OS and Chrome extensions are you using?

Maybe there's something missing in your setup.

Re: XRoar online work in progress

Posted: Sun Jun 23, 2019 6:27 pm
by sixxie
robcfg wrote: Sun Jun 23, 2019 6:22 pm Which OS and Chrome extensions are you using?

Maybe there's something missing in your setup.
Linux and... well, nothing I added (I only downloaded chrome specifically so I could cast amazon until they sort that out - generally I test in chromium). There seems to be some docs-related stuff in there by default though.

Re: XRoar online work in progress

Posted: Sun Jun 23, 2019 6:54 pm
by robcfg
Trying it on FireFox on my Linux Mint virtual machine, I get an error related to GLctx being undefined.

I found this on github, that may be of help: https://github.com/emscripten-ports/SDL2/issues/11

Re: XRoar online work in progress

Posted: Sun Jun 23, 2019 7:35 pm
by sixxie
robcfg wrote: Sun Jun 23, 2019 6:54 pm Trying it on FireFox on my Linux Mint virtual machine, I get an error related to GLctx being undefined.

I found this on github, that may be of help: https://github.com/emscripten-ports/SDL2/issues/11
Well, also weird, but could be something to do with OpenGL support within or by the VM there I guess. It's fine on my non-VMed Debian in Firefox, just not Chrome.

Somewhere out there a web dev will know exactly what causes this sort of weirdness and it'll be simple and straightforward, but I find web stuff more than a little black-boxey and cargo-culty :)

Re: XRoar online work in progress

Posted: Mon Jun 24, 2019 8:51 am
by pser1
sixxie wrote: Sun Jun 23, 2019 4:36 pm
pser1 wrote: Sun Jun 23, 2019 3:55 pm Hi Ciaran,
nice work!
It works for me on Chrome, Versión 75.0.3770.100 (Build oficial) (64 bits)
Argh!
I mean, that's good to know, but I have the exact same version, and while it's obviously running (pick something that makes noise and it does make noise), I can't see anything!
Hello Ciaran,
it works well with the AGD converted games in my Windows 10 installation.
Cannot say anything about other O.S., sorry!
cheers

Re: XRoar online work in progress

Posted: Wed Jun 26, 2019 4:34 am
by dlinsley
Works great in the new Edge based on Chromium too. The Amiga Bouncing Ball demo is using 6% CPU on my i5 Surface Laptop 2.

Re: XRoar online work in progress

Posted: Wed Jun 26, 2019 8:39 am
by sixxie
dlinsley wrote: Wed Jun 26, 2019 4:34 am Works great in the new Edge based on Chromium too. The Amiga Bouncing Ball demo is using 6% CPU on my i5 Surface Laptop 2.
6% is pretty impressive. More like 90-odd on mine (summing the use of two obviously heavy threads).

Wonder what the difference is. Maybe Edge/Chromium is able to offload more video stuff to the GPU. Wish I could test that here...