The Hobbit ported to the Dragon64k - DOS - ENDED!
Re: The Hobbit ported to the Dragon64k - DOS
Aw it complains that SuperDOS E6 (my default as it's what's in my real hardware) is unsupported! Shame
Re: The Hobbit ported to the Dragon64k - DOS
Hi Ciaran,
I am sorry, you know I am fan of DosPlus instead
And this is a bad situation, there is NO room to add support for more disks operating systems.
I am sure you know of this trick, but just to comment it:
I use a disk (for my Dragon that has an Eurohard v4.1) to change (into map1) to the
DOS I want to test ...
I attach here a VDK file that has some ROMs inside.
The Hobbit tests if the machine is in MAP1 and if not, it copies the ROM to RAM.
So, if you, first, switch to map1 and copy the DOS you need there, the Hobbit will
skip that step and will run with the installed DOS (should be only 8k long)
You just have to do:
RUN"CHANG2"
And choose the DOS you want, you just have to write NAME, extension not needed
and the program will reset the Dragon with the selected DOS
cheers
pere
I am sorry, you know I am fan of DosPlus instead
And this is a bad situation, there is NO room to add support for more disks operating systems.
I am sure you know of this trick, but just to comment it:
I use a disk (for my Dragon that has an Eurohard v4.1) to change (into map1) to the
DOS I want to test ...
I attach here a VDK file that has some ROMs inside.
The Hobbit tests if the machine is in MAP1 and if not, it copies the ROM to RAM.
So, if you, first, switch to map1 and copy the DOS you need there, the Hobbit will
skip that step and will run with the installed DOS (should be only 8k long)
You just have to do:
RUN"CHANG2"
And choose the DOS you want, you just have to write NAME, extension not needed
and the program will reset the Dragon with the selected DOS
cheers
pere
Re: The Hobbit ported to the Dragon64k - DOS
Hi Ciaran,sixxie wrote:Aw it complains that SuperDOS E6 (my default as it's what's in my real hardware) is unsupported! Shame
I think that right now the Hobbit works nicely with SuperDosE6 ... E8.
I will make some more tets because I am correcting a flaw that affects SAVE and LOAD for CoCo3,
but hopefully I will upload v16f4 along this weekend ... you will not need to change the drive controller!
cheers
pere
Re: The Hobbit ported to the Dragon64k - DOS - ENDED!
Hi,
this is the ULTIMATE FINAL version for The Hobbit (v16f4)
The program supports these Disk Operating Systems (DOS)
Dragon Data: DDOS10, DDOS11C, DDOS12A, DDOS13A
Eurohard: DDOS41
3S: DosPlus4.9B, DosPlus5.0
Grosvenor: DosPlus E6, E7 and E8
To play the game enter: RUN"H1.BIN" and follow instructions
You can find all of the info about the project on this web
http://retrowiki.es/rw30/viewtopic.php? ... =304#p4516
Note: The web is in spanish language.
cheers
pere serrat
this is the ULTIMATE FINAL version for The Hobbit (v16f4)
The program supports these Disk Operating Systems (DOS)
Dragon Data: DDOS10, DDOS11C, DDOS12A, DDOS13A
Eurohard: DDOS41
3S: DosPlus4.9B, DosPlus5.0
Grosvenor: DosPlus E6, E7 and E8
To play the game enter: RUN"H1.BIN" and follow instructions
You can find all of the info about the project on this web
http://retrowiki.es/rw30/viewtopic.php? ... =304#p4516
Note: The web is in spanish language.
cheers
pere serrat
Re: The Hobbit ported to the Dragon64k - DOS - ENDED!
This is getting to sound like the "Last" Chicago CoCoFESTpser1 wrote:Hi,
this is the ULTIMATE FINAL version for The Hobbit (v16f4)
Anyway, many thanks for not only creating this port, but also for the continued effort to improve the game.
Re: The Hobbit ported to the Dragon64k - DOS - ENDED!
Hi,Alastair wrote: This is getting to sound like the "Last" Chicago CoCoFEST
Anyway, many thanks for not only creating this port, but also for the continued effort to improve the game.
I am always thinking of a way to make it work a bit better
But as soon as I begin a new project I will forget about that one ... unless someone finds a bug that didn't exist
in the original version!
Right now I am toying about an idea to make CoCo3 working partially at double speed, but need to try this on my
real hardware ... so you might be 'surprised' to see a version v16f5 appear one of those days
cheers
pere
Re: The Hobbit ported to the Dragon64k - DOS - ENDED!
Hi,
A user from the CoCo maltedmedia group said that the program didn't work via Drivewire, so I have made some small changes
in the code for the CoCo machine.
If any Dragon user wants to have the latest version, I am uploading it here, too
To play the game, enter: RUN"H1.BIN"
As a short help to load/save games
Once entered the command (LOAD / SAVE), we will see on screen and this is a 'visual' change for dragon users:
LOAD SAVGAM00.BIN:1+ or SAVE SAVGAM00.BIN:1+
In both cases, the 00 will be replaced by the last numbers we used in this game session, the same with the drive unit, that NOW appears
at the end of the filename (Drivewire needs it that way)
If you press one of the letters A-B-C-D the drive number will change to 1-2-3-4
Else, if you press a number, then the units digit will be sent to the tens digit and the keyed in appears as units digit.
Pressing 3 we will see LOAD SAVGAM03.BIN:1+
Pressing now 2, we would get: LOAD SAVGAM32.BIN:1+
Using backspace or left arrow, the units digit disappears and its place is occupied by the old tens digit, that now is zero.
Finally Intro sends the command to the program
You can find all of the info about the project on this web
http://retrowiki.es/rw30/viewtopic.php? ... 4669#p4669
Note: The web is in spanish language.
cheers
pere serrat
A user from the CoCo maltedmedia group said that the program didn't work via Drivewire, so I have made some small changes
in the code for the CoCo machine.
If any Dragon user wants to have the latest version, I am uploading it here, too
To play the game, enter: RUN"H1.BIN"
As a short help to load/save games
Once entered the command (LOAD / SAVE), we will see on screen and this is a 'visual' change for dragon users:
LOAD SAVGAM00.BIN:1+ or SAVE SAVGAM00.BIN:1+
In both cases, the 00 will be replaced by the last numbers we used in this game session, the same with the drive unit, that NOW appears
at the end of the filename (Drivewire needs it that way)
If you press one of the letters A-B-C-D the drive number will change to 1-2-3-4
Else, if you press a number, then the units digit will be sent to the tens digit and the keyed in appears as units digit.
Pressing 3 we will see LOAD SAVGAM03.BIN:1+
Pressing now 2, we would get: LOAD SAVGAM32.BIN:1+
Using backspace or left arrow, the units digit disappears and its place is occupied by the old tens digit, that now is zero.
Finally Intro sends the command to the program
You can find all of the info about the project on this web
http://retrowiki.es/rw30/viewtopic.php? ... 4669#p4669
Note: The web is in spanish language.
cheers
pere serrat
Re: The Hobbit ported to the Dragon64k - DOS - ENDED!
Hi,
here I am attaching a zip file containing:
- The source code for the Hobbit v16f8
- Two include files with the data structures
Altogether some 15000 lines
cheers
pere
here I am attaching a zip file containing:
- The source code for the Hobbit v16f8
- Two include files with the data structures
Altogether some 15000 lines
cheers
pere
Re: The Hobbit ported to the Dragon64k - DOS - ENDED!
Hi,
we wanted to be able to run the Hobbit even from Drivewire.
That forces some important changes. HDB-DOS has to be used instead of our DDOS / SuperDOS / DosPlus and the discs will be 160k.
So we need two discs instead of just a big one.
The standard version (not DW) has no changes, so you could still use the v16f8 without problems
You can find all of the info about the project on this web
http://rw30.retrowiki.es/viewtopic.php? ... 5572#p5572
Note: The web is in spanish language.
cheers
pere serrat
we wanted to be able to run the Hobbit even from Drivewire.
That forces some important changes. HDB-DOS has to be used instead of our DDOS / SuperDOS / DosPlus and the discs will be 160k.
So we need two discs instead of just a big one.
The standard version (not DW) has no changes, so you could still use the v16f8 without problems
You can find all of the info about the project on this web
http://rw30.retrowiki.es/viewtopic.php? ... 5572#p5572
Note: The web is in spanish language.
cheers
pere serrat