I've broken Xroar on my Mac ...
Posted: Sat Jan 02, 2016 12:05 pm
Hi all - and a Happy New Year! ...
Well, I've had the wonderful Xroar running perfectly on my Mac for ages, using Ciaran's precompiled 0.32 version. I recently downloaded the source for 0.33.2 so I could apply Tormod's nx-32 patches, and that compiled and ran just fine - or so I thought.
Both versions are now exhibiting the same bug - when I use the file menu (or command-L) to load a file, the emulator appears to freeze (cursor stops flashing, no input is echoed on the screen) after the file dialog closes. It doesn't matter what I load - or even if I load anything at all (just clicking cancel is enough to make this happen).
I'm presuming that I've mucked up SDL somewhere. I did a 'brew install sdl' as per the instructions, and have version v1.2.15. If I run 'xroar -debug-ui -1', then I can see the keyboard inputs into SDL, even after I've done a load and the emulator has 'frozen'.
A load via the command line still works perfectly.
Any thoughts much appreciated!
Tony
Well, I've had the wonderful Xroar running perfectly on my Mac for ages, using Ciaran's precompiled 0.32 version. I recently downloaded the source for 0.33.2 so I could apply Tormod's nx-32 patches, and that compiled and ran just fine - or so I thought.
Both versions are now exhibiting the same bug - when I use the file menu (or command-L) to load a file, the emulator appears to freeze (cursor stops flashing, no input is echoed on the screen) after the file dialog closes. It doesn't matter what I load - or even if I load anything at all (just clicking cancel is enough to make this happen).
I'm presuming that I've mucked up SDL somewhere. I did a 'brew install sdl' as per the instructions, and have version v1.2.15. If I run 'xroar -debug-ui -1', then I can see the keyboard inputs into SDL, even after I've done a load and the emulator has 'frozen'.
A load via the command line still works perfectly.
Any thoughts much appreciated!
Tony