OS9/2 on D64
Posted: Tue Jul 28, 2015 10:01 am
Has anyone done anything with getting OS9/level 2 working on a modded D64 recently?
I was working on this 20+ years ago, but found it hard to get hold of the OS in the UK, and I made some fundamental mistakes, so it never got completed.
I'm thinking of giving it a go again, using Nitros9, but working on the MMU totally differently from what I did then, but was wondering if anyone else had done anything with it. AFAICT, the CoCo3 had a considerably different memory map (and different graphics?), so I believe that Nitros9 will need modding to make it work (or it would need too many changes to the D64 'base' operation AFAICS).
So, if anyone else has got it working recently, I may work on what they've done. I don't want to resurrect what I started on 20 years ago, because the world has changed now, so I'm thinking of using a 512kB SRAM IC and a cheap FPGA rather than all the discrete logic & banks of DRAM ICs I was using then.
I was working on this 20+ years ago, but found it hard to get hold of the OS in the UK, and I made some fundamental mistakes, so it never got completed.
I'm thinking of giving it a go again, using Nitros9, but working on the MMU totally differently from what I did then, but was wondering if anyone else had done anything with it. AFAICT, the CoCo3 had a considerably different memory map (and different graphics?), so I believe that Nitros9 will need modding to make it work (or it would need too many changes to the D64 'base' operation AFAICS).
So, if anyone else has got it working recently, I may work on what they've done. I don't want to resurrect what I started on 20 years ago, because the world has changed now, so I'm thinking of using a 512kB SRAM IC and a cheap FPGA rather than all the discrete logic & banks of DRAM ICs I was using then.