Tandy Coco3 - First Impressions
Posted: Tue Feb 04, 2014 12:26 pm
Hi all! I got a bargain Tandy CoCo3 recently, and it's an intriguing machine.
My first reaction was how much I would have loved this machine 'back in the day'. It's like a 'Super Dragon' - I would have felt right at home with this device, much of what I'd learned about the Dragon architecture and 6809 programming would have been transferable. But then you type 'WIDTH 80', and get an 80 column display, or you see text in true lowercase, or you draw a shape at 640x192 in four colours, and my reaction is that I would have killed for this computer once upon a time. Oh how I wished for things like this on my Dragon!
But would I really have killed for it? A bit of digging tells me it came out in late '86 - I would have had my Dragon for four years by then. In 1986 I would have been dreaming about an Atari ST, and wouldn't have given this 8 bit machine another glance. But now it's a neat little bit of history - and I wish there'd been a Dragon equivalent.
Tony
My first reaction was how much I would have loved this machine 'back in the day'. It's like a 'Super Dragon' - I would have felt right at home with this device, much of what I'd learned about the Dragon architecture and 6809 programming would have been transferable. But then you type 'WIDTH 80', and get an 80 column display, or you see text in true lowercase, or you draw a shape at 640x192 in four colours, and my reaction is that I would have killed for this computer once upon a time. Oh how I wished for things like this on my Dragon!
But would I really have killed for it? A bit of digging tells me it came out in late '86 - I would have had my Dragon for four years by then. In 1986 I would have been dreaming about an Atari ST, and wouldn't have given this 8 bit machine another glance. But now it's a neat little bit of history - and I wish there'd been a Dragon equivalent.
Tony