XRoar 0.23 released
Posted: Mon Nov 30, 2009 12:23 pm
(Finally!)
Home page: http://www.6809.org.uk/dragon/xroar.shtml
Source: http://www.6809.org.uk/dragon/xroar-0.23.tar.gz
Windows binary: http://www.6809.org.uk/dragon/xroar-0.23-windows32.zip
Mac OS X binary: http://www.6809.org.uk/dragon/XRoar-0.23.dmg
Changes:
* Full CoCo RAM select emulation.
* Implemented SAM FAST mode.
* Fullscreen fixes.
* Better handling of -load and -run options.
* Include "dark orange" VDG text mode colour.
* Initial ALSA sound module (-ao alsa).
* Read a configuration file on startup.
* Sun audio fixes.
* Experimental curses user interface.
* Run first non-option argument.
* WD279x fix.
* Fixed segfault in SDL joystick code.
* Work around nasty hang bug in SDL's pulseaudio module.
* Add ROM search path to Windows build.
* Add -gl-filter option to select OpenGL texture filter.
* Support directly loading ASCII files (.bas, .asc) as gapped ASCII BASIC.
* Write-back support for VDK and JVC disk images.
* Request filename when creating a blank disk.
The ASCII BASIC thing is kinda fun: type BASIC programs in your favourite text editor and load them in directly. You still need line numbers (and probably caps lock) unfortunately.
-gl-filter means you can choose linear (smoothed) or nearest (hard edge) scaling. The default (auto) gives hard edges when screen size is an exact multiple of 320x240, and smoothed otherwise.
Accepting a filename as the first non-option argument probably means you can set XRoar as a "handler" for some file types, maybe?
Oh and finally you can move your ROMs to "~/Application Data/XRoar/roms/" on Windows instead of having to keep them in the same directory. The ~ means your user settings directory (would be your HOME directory in Unix), and apparently is usually something like "C:\Documents and Settings\username" or "C:\Users\username".
The previous version didn't work with Mac OS X 10.6 apparently, and I've no ability to test this one, but seemingly SDL has seen some updates in the meantime which means it might now work.
Hope this is all useful!
Home page: http://www.6809.org.uk/dragon/xroar.shtml
Source: http://www.6809.org.uk/dragon/xroar-0.23.tar.gz
Windows binary: http://www.6809.org.uk/dragon/xroar-0.23-windows32.zip
Mac OS X binary: http://www.6809.org.uk/dragon/XRoar-0.23.dmg
Changes:
* Full CoCo RAM select emulation.
* Implemented SAM FAST mode.
* Fullscreen fixes.
* Better handling of -load and -run options.
* Include "dark orange" VDG text mode colour.
* Initial ALSA sound module (-ao alsa).
* Read a configuration file on startup.
* Sun audio fixes.
* Experimental curses user interface.
* Run first non-option argument.
* WD279x fix.
* Fixed segfault in SDL joystick code.
* Work around nasty hang bug in SDL's pulseaudio module.
* Add ROM search path to Windows build.
* Add -gl-filter option to select OpenGL texture filter.
* Support directly loading ASCII files (.bas, .asc) as gapped ASCII BASIC.
* Write-back support for VDK and JVC disk images.
* Request filename when creating a blank disk.
The ASCII BASIC thing is kinda fun: type BASIC programs in your favourite text editor and load them in directly. You still need line numbers (and probably caps lock) unfortunately.
-gl-filter means you can choose linear (smoothed) or nearest (hard edge) scaling. The default (auto) gives hard edges when screen size is an exact multiple of 320x240, and smoothed otherwise.
Accepting a filename as the first non-option argument probably means you can set XRoar as a "handler" for some file types, maybe?
Oh and finally you can move your ROMs to "~/Application Data/XRoar/roms/" on Windows instead of having to keep them in the same directory. The ~ means your user settings directory (would be your HOME directory in Unix), and apparently is usually something like "C:\Documents and Settings\username" or "C:\Users\username".
The previous version didn't work with Mac OS X 10.6 apparently, and I've no ability to test this one, but seemingly SDL has seen some updates in the meantime which means it might now work.
Hope this is all useful!