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Re: XRoar 0.32 released
Posted: Tue May 20, 2014 11:41 pm
by zephyr
pser1 wrote:
Just to let you peek that file, I include it hereunder. The ROM names are the ones we could find on the archive, but it is simple to change them to acomodate each one's ROM names
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machine dragon64
machine-desc Dragon64 (last)
machine-arch dragon32
extbas d64rom1V31.6r
altbas d64rom2V31.6r
machine-cart dragdisc
ram 32
Looks like this entry is a mistake and should be configured as follows?
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machine dragon64
machine-desc Dragon64 (last)
machine-arch dragon64
extbas d64rom1V31.6r
altbas d64rom2V31.6r
machine-cart dragdisc
ram 64
Re: XRoar 0.32 released
Posted: Sat Jun 28, 2014 7:14 pm
by jedie
@sixxie: IMHO you should add information about linux binaries on the Windows/MacOS download list.
I found the information in a old post:
sixxie wrote:There is a debian testing package for amd64 - apt source here:
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deb http://www.6809.org.uk/debian testing main
deb-src http://www.6809.org.uk/debian testing main
btw. why not add the ladt .deb package as a download link into the table beside Windows/MacOS ?
Re: XRoar 0.32 released
Posted: Wed Jul 02, 2014 9:18 pm
by Alastair
In the following cases I'm having problems loading cassette programs in the latest version of XRoar (xroar-snap-2014-27552-w32). I've run tests on various non-snap versions (all Win32) to find the last full version where the problem does not occur.
1. If I load a program in one machine profile (say PAL Dragon 64) then switch to another machine (say Dragon 32) any further attempt at loading a program fails. If I switch machines without attempting to load a program in the first profile then I have no problem loading programs in the second profile.
Version 0.29.5 is the last full version where I can load, switch, and load again.
2. When a Dragon is in 64 mode I find machine code .cas files fail to load. Both m/c wave files and BASIC (.cas) programs load but are slow loading, despite 'fast loading' being enabled.
Version 0.28.1 is the last full version where m/c .cas files load in 64 mode.
Re: XRoar 0.32 released
Posted: Sun Jul 06, 2014 4:40 pm
by Mdemon101
Is Xroar Mac compatible?
Re: XRoar 0.32 released
Posted: Sun Jul 06, 2014 6:31 pm
by sixxie
Mdemon101 wrote:Is Xroar Mac compatible?
Yes,
there are mac builds, but I don't tend to get around to doing builds of the snapshots.
Re: XRoar 0.32 released
Posted: Wed Jul 09, 2014 1:14 pm
by jedie
I tried
xroar_0.32+33SNAPSHOT20140623081438+0100-1~testing_i386.deb and get this:
Module init: GTK+-2 UI
Module init: GTK+-2 file requester
Module init: GtkGLExt video
(xroar:11662): GdkGLExt-WARNING **: Window system doesn't support OpenGL.
Module shutdown: GTK+-2 file requester
Module shutdown: GTK+-2 UI
Re: XRoar 0.32 released
Posted: Wed Jul 09, 2014 1:23 pm
by sixxie
Does your system not handle OpenGL at all? You might have to just revert to using a manual build using SDL.
Re: XRoar 0.32 released
Posted: Wed Jul 09, 2014 1:40 pm
by jedie
It's my error... I used virtualbox...
With may daily used LinuxMint Debain Edition i have no running opengl... But then i found a missed packages related to OpenGL... After install, XRoar and the test program glxgears worked, but only in fullscreen
With a second test box with a fresh Linux Mint 17 all works well
![Confused :?](./images/smilies/icon_e_confused.gif)
Re: XRoar 0.32 released
Posted: Wed Jul 09, 2014 2:00 pm
by sixxie
Ah cool. In the meantime I pushed an update that includes the SDL option.
Re: XRoar 0.32 released
Posted: Thu Jul 10, 2014 8:34 am
by jedie
jedie wrote:After install, XRoar and the test program glxgears worked, but only in fullscreen
![Sad :(](./images/smilies/icon_e_sad.gif)
This is fixed, by deactivating "3D acceleration" in VirtualBox
![Smile :)](./images/smilies/icon_e_smile.gif)