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Re: Synther for Coco?

Posted: Fri Dec 19, 2008 3:17 pm
by sixxie
They both work under emulation. The CAS posted to coco3.com needs an extra byte tagged on the end to load in XRoar (I've made the next release cope with this), but it does work. Doesn't autostart though, as it's just a save out from a disk file. Mine autostarts as I've just patched a tidied version of the original CAS.

Re: Synther for Coco?

Posted: Mon Dec 22, 2008 5:59 pm
by admin
Still no dice. I got my levels and connections all sorted out for sure this time. According to the wav-to-cas-to-wav utilities I'm using there's an issue with the header info? I thought I could take the wav and remake it into a cas and then back to wav and maybe it would add the needed information but it hasn't worked so far.

Re: Synther for Coco?

Posted: Mon Dec 22, 2008 10:28 pm
by sixxie
Have you tried the CAS I posted? The headers on that should be long enough that a cas2wav would still work.

http://www.6809.org.uk/tmp/da/synther7_coco.wav.gz for a gzipped WAV.

Re: Synther for Coco?

Posted: Tue Dec 23, 2008 12:15 am
by admin
Yeah, the cas I was using was your second one (not the step_1 one). Trying thw wav now...


WORKED LIKE A CHARM! WOOHOO!

I noticed that the wav you posted was much higher frequency and only about half as long. I must have some kind of encoding issues here that were screwing up the wavs I tried to make.

Thanks you so much for your help. Rest assured that I'll be tuning away on my custom "sixxie7" over the holidays.

Re: Synther for Coco?

Posted: Tue Dec 23, 2008 11:31 am
by sixxie
Woo, glad to be of service :)

Re: Synther for Coco?

Posted: Tue Aug 04, 2009 4:38 pm
by briza
sixxie wrote:Woo, glad to be of service :)
Hi Simon and Sixxie.

Does this version also work on the Coco 3. Just curious to know.
Sixxie where have ya been hiding of late. Mate how is your game coming along. Can't wait to try it out.

laters

Briza

Re: Synther for Coco?

Posted: Tue Aug 04, 2009 9:42 pm
by zephyr
I tried it on the CoCo 3 and it loads and runs OK, but pressing 'L' does not return to LUTE after you have selected GAMBA or any of the others.

BTW the link has changed to the following.

http://www.6809.org.uk/tmp/da/coco_port ... oco.wav.gz

Re: Synther for Coco?

Posted: Thu Aug 06, 2009 7:17 am
by briza
zephyr wrote:I tried it on the CoCo 3 and it loads and runs OK, but pressing 'L' does not return to LUTE after you have selected GAMBA or any of the others.

BTW the link has changed to the following.

http://www.6809.org.uk/tmp/da/coco_port ... oco.wav.gz
Thanks Zephyr.

Will give the program a go sometime during the week.
I did find a version already converted to run from disk. But I recollect it would not run with a coco3. Might have to take a look at where it's starting address is.

laters

Briza

Re: Synther for Coco?

Posted: Mon Jan 25, 2010 11:48 pm
by zephyr
Here's a perfect working copy of the original CoCo version.

Regards,
Steve