Search found 1348 matches

by sixxie
Fri Apr 09, 2010 7:56 am
Forum: Dragon General
Topic: Wav to CAS
Replies: 5
Views: 3243

Re: Wav to CAS

For WAV to CAS you can start XRoar in a mode that rewrites anything it loads out to a CAS file. Start it with the "-tapehack" option, then press Control+W to give a filename for CAS output. Then Control+L to attach the WAV and load your program. The output file should contain CAS data when you quit....
by sixxie
Wed Apr 07, 2010 4:31 pm
Forum: Dragon General
Topic: XRoar Graphic output
Replies: 4
Views: 2844

Re: XRoar Graphic output

You can force a slightly blurred OpenGL scaling with "-gl-filter linear" - the large spot size of a CRT isn't simulated directly I'm afraid, so you can only get that with the SDL OpenGL driver. I do aim to add PAL colour bleed at some point, so that things like the blue/red chessboard pattern produc...
by sixxie
Sun Mar 21, 2010 1:05 pm
Forum: Dragon General
Topic: NEWBIE questions Dragon / Coco
Replies: 8
Views: 4575

Re: NEWBIE questions Dragon / Coco

Well for me, mostly under emulation - and then mostly on the DS on train journeys (Buzzard Bait never gets old! And some of the analogue joystick games work well with the touch screen). When I fire up a real Dragon, I usually play WAVs of tapes out from a PC. If I ever get a separate desk set up for...
by sixxie
Sun Mar 21, 2010 8:23 am
Forum: Dragon General
Topic: NEWBIE questions Dragon / Coco
Replies: 8
Views: 4575

Re: NEWBIE questions Dragon / Coco

Well, I'd offer no guarantees that they'd *all* work in a Dragon, and some will doubtless work but with keyboard map oddness. Usually fine though, in my experience. 32 or 64 both fine for this sort of thing. Not sure anyone has built a simple game ROM flash cart, though there are more complex things...
by sixxie
Sat Mar 20, 2010 9:09 pm
Forum: Dragon General
Topic: NEWBIE questions Dragon / Coco
Replies: 8
Views: 4575

Re: NEWBIE questions Dragon / Coco

Well both machines had more software released on tape than in cartridge form, but if you're really only going for cartridges, the CoCo had more game carts specifically for it than the Dragon. On the other hand, most CoCo carts do work well on the Dragon, where most Dragon-specific carts won't work w...
by sixxie
Sun Mar 14, 2010 2:31 pm
Forum: Uploads
Topic: Electronic Author - Smithson Computing
Replies: 0
Views: 2176

Electronic Author - Smithson Computing

Contains both sides of the cassette and transcription of the manual.
by sixxie
Sun Feb 28, 2010 9:42 am
Forum: Dragon General
Topic: WANTED: 5.25" disk drives
Replies: 16
Views: 10778

Re: WANTED: 5.25" disk drives

I'm not sure I ever configured it properly, just did the appropriate setfdprm and floppycontrol stuff each time. I don't think you ever need to do more than set "ss dd sect=18 cyl=40 ssize=256" and then broken_dcl as above - pretty much as you'd expect. It'll even format disks for you after that - a...
by sixxie
Sat Feb 27, 2010 12:38 am
Forum: Dragon General
Topic: WANTED: 5.25" disk drives
Replies: 16
Views: 10778

Re: WANTED: 5.25" disk drives

You can work around the broken disk change line with

floppycontrol --broken_dcl /dev/fd0


something like that, anyway.
by sixxie
Thu Feb 11, 2010 11:01 pm
Forum: Dragon General
Topic: CoCoSID
Replies: 6
Views: 3566

CoCoSID

remz recently announced an excellent music player to the coco3.com forums. His original version is CoCo 3 only, running constantly at 2MHz, but I've hacked it to run at 1MHz and thus work (reliably!) on the Dragon. We also between us (mostly remz, mind) managed to claw back many extra cycles in the ...