Search found 1671 matches
- Wed Jul 19, 2023 11:24 am
- Forum: Dragon General
- Topic: XRoar 1.4 released
- Replies: 26
- Views: 118068
Re: XRoar 1.4 released
I will look into this - I know there are issues, but the black screen is a surprise. I have rewritten the SDL video code a bit recently - the simplified version seemed to work fine under Linux, in XRoar Online, under Mac OS and under Wine. I guess I'll have to break out the work Windows laptop to s...
- Sun Jul 16, 2023 6:29 pm
- Forum: Dragon General
- Topic: XRoar 1.4 released
- Replies: 26
- Views: 118068
Re: XRoar 1.4 released
Hello Ciaran, I downloaded XRoar snapshot 1.4.542 and have been working with Dragon emulations with no issues, but when trying to use a CoCo emulation I am having problems ... - For the CoCo2 my bat files call "-machine coco" that now doesn't work (shows a black window), instead I must use -machine ...
- Tue May 30, 2023 5:01 pm
- Forum: Dragon General
- Topic: ASM6809 conditional compiling
- Replies: 3
- Views: 11290
Re: ASM6809 conditional compiling
Hi Pere, Could you make use of the following batch commands to create a file called 'files.inc' that can be included in the main assembly? echo ; files to include > files.inc for %%f in (*.PTM) do echo include.bin "%%f" >> files.inc asm6809 ... Note the extra spaces between 'echo' and 'include.bin'...
- Tue May 30, 2023 3:11 pm
- Forum: Dragon General
- Topic: ASM6809 conditional compiling
- Replies: 3
- Views: 11290
Re: ASM6809 conditional compiling
By now, I have overcome the problem with a very long construct affecting the caller and the source file to be copiled, doing this - In the caller @set flagmus=0 if exist "SONG01.PTM" @set flagmus=1 if exist "SONG02.PTM" @set flagmus=2 if exist "SONG03.PTM" @set flagmus=3 if exist "SONG04.PTM" @set f...
- Tue May 30, 2023 12:33 pm
- Forum: Dragon General
- Topic: ASM6809 conditional compiling
- Replies: 3
- Views: 11290
ASM6809 conditional compiling
Hello, is there any way to add a conditional clause to control an INCLUDEBIN command? The condition should be the existence of that file in the compilation folder, for instance IF EXIST "SONG01.PT3" includebin "SONG01.PT3" ENDIF By now it doesn't work. The file is never included when ASM6809 compile...
- Fri May 12, 2023 10:36 am
- Forum: Uploads
- Topic: SuperSprite-FM+ AGD games collection - SSBP02
- Replies: 0
- Views: 56260
SuperSprite-FM+ AGD games collection - SSBP02
Hello, As I have just uploaded pack #9 of AGD converted games for our module SuperSprite-FM+ (made by John Whitworth) I have decided to publish the current collection as SSBigPack#02 just to make things easier for you to have all of the games in just one download! This pack contains, as usual, all o...
- Fri May 12, 2023 10:04 am
- Forum: Uploads
- Topic: SuperSprite-FM+ converted AGD games - Pack#09
- Replies: 2
- Views: 9544
Re: SuperSprite-FM+ converted AGD games - Pack#09
and yet some more
- Fri May 12, 2023 10:03 am
- Forum: Uploads
- Topic: SuperSprite-FM+ converted AGD games - Pack#09
- Replies: 2
- Views: 9544
Re: SuperSprite-FM+ converted AGD games - Pack#09
more screenshots
- Fri May 12, 2023 10:00 am
- Forum: Uploads
- Topic: SuperSprite-FM+ converted AGD games - Pack#09
- Replies: 2
- Views: 9544
SuperSprite-FM+ converted AGD games - Pack#09
Hello, This is pack #9 of AGD games converted from Spectrum to our SuperSprite-FM+ module (by John Whitworth) These are the games that come in this pack. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . UP DWN LFT RGT F1 F2 F3 ---------------------------------- Cap'n Rescue - The Esca...
- Fri May 05, 2023 9:03 am
- Forum: Uploads
- Topic: SuperSprite-FM+ converted AGD games - Pack#08
- Replies: 4
- Views: 33200
Re: SuperSprite-FM+ converted AGD games - Pack#08
and last pack of screenshots for this pack #8