Search found 1348 matches
- Wed Nov 26, 2008 10:07 am
- Forum: Dragon General
- Topic: XROAR
- Replies: 12
- Views: 9655
Re: XROAR
Command line option "-ram KBYTES" seems to be broken with v0.21. Using '-ram' with anything less than 64 for the coco causes it to freeze. Ta for that, found the issue: I'm comparing the translated address (since supporting SAM RAM size config) against the limit instead of the untranslated one. In ...
- Tue Nov 25, 2008 9:11 pm
- Forum: Dragon General
- Topic: XROAR
- Replies: 12
- Views: 9655
Re: XROAR
Sorry about that. As for help not working - is it dumping output to stdout.txt, or not working at all? I think under Windows, you'll get all the video output modules: 'sdlgl' (OpenGL, hopefully accelerated), 'sdlyuv' (overlay support, usually accelerated under Linux, but don't know about Windows) an...
- Tue Nov 25, 2008 12:43 pm
- Forum: Software Requests
- Topic: bum files
- Replies: 12
- Views: 11305
Re: bum files
I could certainly do that if you want to post tapes around. Or easier still if you have enough time to just sample the tape?admin wrote: I'll add it to the todo list unless somebody else wants to use the XROAR "tapemangle" edition to re-rip from the original tape...
- Sun Nov 23, 2008 4:08 pm
- Forum: Dragon General
- Topic: XROAR
- Replies: 12
- Views: 9655
Re: XROAR
(1) Why don't you list all of them in the readme file? Because the only omissions are duplicate functions - they used to call separate load routines, now they all do the same thing. (2) Could you post the complete list here? Well ok, but the only additions to the README are: Ctrl+B ............ Loa...
- Sun Nov 23, 2008 1:16 pm
- Forum: Dragon General
- Topic: XROAR
- Replies: 12
- Views: 9655
Re: XROAR
And then some ;) Actually, B, H, I and T all do the same as L now - it determines which type to load by extension (I know that's horrible, and I wish CAS, DMK, etc. had some good magic to distinguish). When I get time, some GTK+ menus would be a good idea for Linux, and Mac OS X's Interface Builder ...
- Fri Nov 21, 2008 5:13 pm
- Forum: Software Requests
- Topic: bum files
- Replies: 12
- Views: 11305
Re: bum files
Cool. The proper solution is a re-rip of course, but I don't own this one.zephyr wrote: Your original hack failed on T3, but the tapemangle generated version seems to be working perfectly.
- Fri Nov 21, 2008 11:11 am
- Forum: Software Requests
- Topic: bum files
- Replies: 12
- Views: 11305
Re: bum files
I used FIXCAS on them. They seem to be working OK when used with Paul Burgin's T3 emulator. That's interesting. Suggests the data's in there but being skipped due to various delays (whereas T3 breakpoints the cassette loading ROM routines so there would be no delay). Does my hacked version fail on ...
- Fri Nov 21, 2008 9:07 am
- Forum: Software Requests
- Topic: bum files
- Replies: 12
- Views: 11305
Re: bum files
Quickly inserted a block in vim and this loads:sixxie wrote:That one might be fixable just be inserting a dummy block I suppose...
http://www.6809.org.uk/tmp/da/eddie_ste ... atched.cas
No guarantees it'll keep working for long though!
- Fri Nov 21, 2008 8:59 am
- Forum: Software Requests
- Topic: bum files
- Replies: 12
- Views: 11305
Re: bum files
They're not working for me - did you patch the leaders of the ones available here? I think there's actually data missing from them - e.g., Eddie's title screen has obviously missed a block or two. That one might be fixable just be inserting a dummy block I suppose...
- Mon Nov 03, 2008 1:16 pm
- Forum: Discuss This Site
- Topic: Help Needed
- Replies: 16
- Views: 13024
Re: Help Needed
I'll gladly look into the initial connect issues (this is hosted on a *nix box of some description?), but as far as general admin goes, PHP isn't my forté.