Search found 334 matches
- Fri Feb 25, 2022 6:09 pm
- Forum: Uploads
- Topic: New AGD converted games - Pack #50
- Replies: 5
- Views: 7110
Re: New AGD converted games - Pack #50
"The Witch" looks very similar to Cauldron from Palace Software.
- Wed Jan 26, 2022 8:44 pm
- Forum: Uploads
- Topic: Sky Shield (Your Computer type-in)
- Replies: 3
- Views: 4574
Re: Sky Shield (Your Computer type-in)
I admire your dedication Rob. ![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
- Sun Dec 19, 2021 6:15 pm
- Forum: Dragon General
- Topic: Prológica CP-400 Color & LZ Color64
- Replies: 7
- Views: 11389
Re: Prológica CP-400 Color & LZ Color64
I messaged Luciano Scharf who confirmed that all Brazilian clones were based on the CoCo 1. There were two variants of the CP-400 Color, 16k and 64k. The CP-400 Color II was 64k only. I think it would be cool if the CP-400 and LZ Color64 were added to XRoar for completeness. What do you reckon Ciaran?
- Sat Dec 18, 2021 12:44 am
- Forum: Dragon General
- Topic: Prológica CP-400 Color & LZ Color64
- Replies: 7
- Views: 11389
Re: Prológica CP-400 Color & LZ Color64
Cheers Ciaran. ![Smile :)](./images/smilies/icon_e_smile.gif)
![Smile :)](./images/smilies/icon_e_smile.gif)
- Fri Dec 17, 2021 1:48 pm
- Forum: Dragon General
- Topic: Prológica CP-400 Color & LZ Color64
- Replies: 7
- Views: 11389
Prológica CP-400 Color & LZ Color64
Can anyone who is familiar with either the Prológica CP-400 Color/CP400 Color II or LZ Color64 share what I'd need to copy/paste into xroar.conf to add them as virtual machines?
I have the roms, just not sure what the config should be.
TIA,
Steve
I have the roms, just not sure what the config should be.
TIA,
Steve
- Wed Nov 24, 2021 9:16 am
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 78050
Re: Project 2
Ooooh, I see.
![Laughing :lol:](./images/smilies/icon_lol.gif)
![Embarrassed :oops:](./images/smilies/icon_redface.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
- Wed Nov 24, 2021 12:00 am
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 78050
Re: Project 2
It definitely captures the arcade feel :D Yeah, trying to bring little coin-op touches to the game. :) I actually added high score support at the beginning of the project but stripped it out again when memory was tight. I remember the kids playing early builds trying to beat each other's scores. :l...
- Tue Nov 23, 2021 11:42 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 78050
- Tue Nov 23, 2021 9:15 am
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 78050
Re: Project 2
https://drive.google.com/file/d/1slRWqJAr1MmurqLkw70NqjSl_jO-1rEn/view?usp=sharing Previously I talked a little bit about text handling as a preamble to this update which focuses on CI's high score keeping. The high score table is essentially one big text string containing ranks, initials and scores...
- Wed Nov 17, 2021 1:45 pm
- Forum: Dragon General
- Topic: XRoar 1.0 released
- Replies: 49
- Views: 101919
Re: XRoar 1.0 released
Fantastic!
Thanks Ciaran.
![Very Happy :D](./images/smilies/icon_e_biggrin.gif)
Thanks Ciaran.