Search found 177 matches

by Sarah
Fri Jan 16, 2015 1:54 am
Forum: Hints and Tips
Topic: New screens for old games
Replies: 24
Views: 17317

Re: New screens for old games

This is really nice - well done!
by Sarah
Sat Sep 20, 2014 10:46 am
Forum: Discuss This Site
Topic: The Main Page is Empty
Replies: 14
Views: 11568

Re: The Main Page is Empty

At the risk of stating the obvious... another difference is the side panel having come back; whereas until this happened the main page was there but the side panel had been missing for quite some time.
by Sarah
Thu Aug 21, 2014 4:49 pm
Forum: Dragon General
Topic: New Dragon 32/64 Software
Replies: 43
Views: 26458

Re: New Dragon 32/64 Software

Bosco wrote:@Sarah: tempted to have another go? :)
Maybe when I retire, that far off and perhaps mythical time when it should be possible to schedule everything that's been set aside for later!
by Sarah
Thu Aug 21, 2014 6:13 am
Forum: Dragon General
Topic: New Dragon 32/64 Software
Replies: 43
Views: 26458

Re: New Dragon 32/64 Software

I can remember a couple of my games projects that were in progress 20+ years ago included a Manic Miner & Jet Set Willy inspired platformer (that didn't get much beyond the layout/scenery & main character movement) and a version of Pipe Mania (with PMODE3 graphics; that almost but not quite reached ...
by Sarah
Thu Aug 21, 2014 5:25 am
Forum: Dragon General
Topic: Plasma Effect
Replies: 38
Views: 23235

Re: Plasma Effect

Great work guys!

I'm now looking forward to seeing Second Reality running on the Dragon someday soon! :D
by Sarah
Wed Aug 13, 2014 9:01 am
Forum: Uploads
Topic: Happy Birthday Dragon by Dragon Data Ltd
Replies: 1
Views: 1915

Re: Happy Birthday Dragon by Dragon Data Ltd

endless hours of fun
Thanks for this. Sounds great, but who has that much time available? ;) :D
by Sarah
Wed Feb 26, 2014 8:25 am
Forum: Dragon General
Topic: Saving machine code games to DeltaDOS disk?
Replies: 6
Views: 2877

Re: Saving machine code games to DeltaDOS disk?

Does the LOADM command update the EXEC vector ($009d:009e)?

If not, then I suppose there isn't much hope for a straightforward solution.

You could artificially make the files execute from their start address, if that would help.
by Sarah
Wed Feb 26, 2014 6:55 am
Forum: Dragon General
Topic: Dragon32Universe.info
Replies: 10
Views: 7851

Re: Dragon32Universe.info

It's sad to see that the problems with dragon32universe.info still continue. He has ignored requests to remove offending content, whilst continuing to sell his DVDs. The content links for every game on the site now take visitors to the buy_dvd.html page.
by Sarah
Wed Oct 30, 2013 1:33 pm
Forum: Dragon General
Topic: JMESS: MESS emulator in JavaScript...
Replies: 1
Views: 1519

Re: JMESS: MESS emulator in JavaScript...

If you try the Tandy Coco 2 link it seems to work:
http://jsmess.textfiles.com/messloader. ... dule=coco2
by Sarah
Wed Oct 09, 2013 3:14 pm
Forum: Dragon General
Topic: Dragon emulator written in Python ???
Replies: 106
Views: 83429

Re: Dragon emulator written in Python ???

The mnemonics are duplicated for convenience; if they actually existed as separate opcodes then both instructions in each pair would do exactly the same thing. For example, if you're shifting left then logical shifts are the same as arithmetic shifts, unlike when you shift right. The branch operatio...