Search found 143 matches

by .mad.
Sat May 11, 2019 10:43 pm
Forum: Dragon General
Topic: MAME Emulation
Replies: 118
Views: 1054392

Re: MAME Emulation

That’s how it’s supposed to look like. If you want to see the red-blue artifacting, start a Dragon Tano machine, which is ntsc. AH!, i see. I can't (don't want) to believe that WHITE is going to be darkish grey, and BLACK a weird shade of dark green as the MAME standard from now on. my eyesight is ...
by .mad.
Sat May 11, 2019 2:34 pm
Forum: Dragon General
Topic: MAME Emulation
Replies: 118
Views: 1054392

Re: MAME Emulation

I've created a pull request to add my changes to MAME's source code: https://github.com/mamedev/mame/pull/4980 :ugeek: your sample pics look very nice. but when i recompile the latest source code from GITHUB, the artifacting looks broken. this is what i see now, and before... maybe i did something ...
by .mad.
Fri May 10, 2019 2:41 pm
Forum: Dragon General
Topic: MAME Emulation
Replies: 118
Views: 1054392

Re: MAME Emulation

Finally solved! Problem is the default keymap/joystick settings MAME uses. even when the Joystick port is set to "Unconnected". to enable FIRE in LEFT joystick. you MUST enable RIGHT Joystick, and remap all controls to NONE. This testing also found another problem. SPACE seems to be disabled to star...
by .mad.
Fri May 10, 2019 12:07 pm
Forum: Dragon General
Topic: MAME Emulation
Replies: 118
Views: 1054392

Re: MAME Emulation

just done further testing. recompiled MAME 202 with just Dragon and COCO2 machines. ***removed Joysticks from USB ports in PC. enable 2 joysticks in MAME config. remap keys for left analogue joystick (W,S,A,D,\). control works with both machines in left and right ports (using keyboard to control). t...
by .mad.
Thu May 09, 2019 7:31 pm
Forum: Dragon General
Topic: MAME Emulation
Replies: 118
Views: 1054392

Re: MAME Emulation

I haven't looked at this yet but would be very surprised if there's an issue. The joystick implementation is shared with the coco machines, which have lots of users, so would've expected them to be submitting bug reports too. ok just done a little testing. MESS158 COCO2 - Left and Right Joystick mo...
by .mad.
Wed May 08, 2019 4:06 pm
Forum: Dragon General
Topic: MAME Emulation
Replies: 118
Views: 1054392

Re: MAME Emulation

I can now confim, the Joystick code in MAME is definitely bugged. Caverns of Chaos with only the LEFT controller connected. keyboard must in emulated mode as it only uses "8" for the fire button. RIGHT FIRE is also mapped to "7" (and joystick button) when only the RIGHT Joystick is connected in othe...
by .mad.
Wed May 08, 2019 10:54 am
Forum: Uploads
Topic: repaired games from bad tapes
Replies: 93
Views: 207951

Re: repaired games from bad tapes

Fruity (Impsoft)
fixed 3 problems with this bad dump.
Loading Screen - fixed bad "R" graphic.
Instructions - fixed typo WELCOMBE = WELCOME.
Game - fixed corrupt Reel graphics.
by .mad.
Tue May 07, 2019 12:42 pm
Forum: Uploads
Topic: repaired games from bad tapes
Replies: 93
Views: 207951

Re: repaired games from bad tapes

while testing FLEX programs, i noticed Sherlock disk detective v2 (Orange) didn't work.
Not sure if it's a USER error or not. :P

i did manage to deprotect the file with a simple 1 byte HEX edit.
and copy it to a FLEX OS disk.

Dragon64 machine/config only.
type BOOT
enter date, then type SHERLOCK
by .mad.
Sat May 04, 2019 8:02 pm
Forum: Dragon General
Topic: MAME Emulation
Replies: 118
Views: 1054392

Re: MAME Emulation

I am convinced the LEFT Joystick code is bugged. can someone please confirm this, to prove i am not going insane. Test game that uses the LEFT Joystick ONLY. Lucifer's Kingdom. (dragon64 /ddos) make sure only the LEFT Joystick is connected in MAME options. load the game... up, down, left, right are ...
by .mad.
Sat May 04, 2019 11:00 am
Forum: Dragon General
Topic: MAME Emulation
Replies: 118
Views: 1054392

Re: MAME Emulation

The joysticks should really be re-implemented as slot devices, like the expansion socket. You would then be able to specify each slot from command line. I'll consider doing this. Thanks. I have made a small script which generates a new dragon32.cfg before MAME is launched, which fixes all the Joyst...