Search found 1672 matches

by pser1
Fri Jul 21, 2023 9:55 pm
Forum: Dragon General
Topic: XRoar 1.4 released
Replies: 26
Views: 118104

Re: XRoar 1.4 released

sixxie wrote: Thu Jul 20, 2023 9:39 pm Uploaded snapshot 1101 - see if that helps?
Hi, Ciaran
yes, it works with no issues. The ony difference with respect to old versions is that
using coco3 instead coco3p to have NTSC, the window size changes and shows almost squared
Could this be modified with some parameters?
thanx a lot!
pere
by pser1
Wed Jul 19, 2023 11:24 am
Forum: Dragon General
Topic: XRoar 1.4 released
Replies: 26
Views: 118104

Re: XRoar 1.4 released

I will look into this - I know there are issues, but the black screen is a surprise. I have rewritten the SDL video code a bit recently - the simplified version seemed to work fine under Linux, in XRoar Online, under Mac OS and under Wine. I guess I'll have to break out the work Windows laptop to s...
by pser1
Sun Jul 16, 2023 6:29 pm
Forum: Dragon General
Topic: XRoar 1.4 released
Replies: 26
Views: 118104

Re: XRoar 1.4 released

Hello Ciaran, I downloaded XRoar snapshot 1.4.542 and have been working with Dragon emulations with no issues, but when trying to use a CoCo emulation I am having problems ... - For the CoCo2 my bat files call "-machine coco" that now doesn't work (shows a black window), instead I must use -machine ...
by pser1
Tue May 30, 2023 5:01 pm
Forum: Dragon General
Topic: ASM6809 conditional compiling
Replies: 3
Views: 11291

Re: ASM6809 conditional compiling

Hi Pere, Could you make use of the following batch commands to create a file called 'files.inc' that can be included in the main assembly? echo ; files to include > files.inc for %%f in (*.PTM) do echo include.bin "%%f" >> files.inc asm6809 ... Note the extra spaces between 'echo' and 'include.bin'...
by pser1
Tue May 30, 2023 3:11 pm
Forum: Dragon General
Topic: ASM6809 conditional compiling
Replies: 3
Views: 11291

Re: ASM6809 conditional compiling

By now, I have overcome the problem with a very long construct affecting the caller and the source file to be copiled, doing this - In the caller @set flagmus=0 if exist "SONG01.PTM" @set flagmus=1 if exist "SONG02.PTM" @set flagmus=2 if exist "SONG03.PTM" @set flagmus=3 if exist "SONG04.PTM" @set f...
by pser1
Tue May 30, 2023 12:33 pm
Forum: Dragon General
Topic: ASM6809 conditional compiling
Replies: 3
Views: 11291

ASM6809 conditional compiling

Hello, is there any way to add a conditional clause to control an INCLUDEBIN command? The condition should be the existence of that file in the compilation folder, for instance IF EXIST "SONG01.PT3" includebin "SONG01.PT3" ENDIF By now it doesn't work. The file is never included when ASM6809 compile...
by pser1
Fri May 12, 2023 10:36 am
Forum: Uploads
Topic: SuperSprite-FM+ AGD games collection - SSBP02
Replies: 0
Views: 56307

SuperSprite-FM+ AGD games collection - SSBP02

Hello, As I have just uploaded pack #9 of AGD converted games for our module SuperSprite-FM+ (made by John Whitworth) I have decided to publish the current collection as SSBigPack#02 just to make things easier for you to have all of the games in just one download! This pack contains, as usual, all o...
by pser1
Fri May 12, 2023 10:04 am
Forum: Uploads
Topic: SuperSprite-FM+ converted AGD games - Pack#09
Replies: 2
Views: 9547

Re: SuperSprite-FM+ converted AGD games - Pack#09

and yet some more
CYBMANIA1A.jpg
CYBMANIA1A.jpg (23.03 KiB) Viewed 9542 times
CODE112G.jpg
CODE112G.jpg (27.83 KiB) Viewed 9542 times
CODE112F.jpg
CODE112F.jpg (25.42 KiB) Viewed 9542 times
CODE112E.jpg
CODE112E.jpg (27.83 KiB) Viewed 9542 times
CYBMANIA3.jpg
CYBMANIA3.jpg (30.6 KiB) Viewed 9542 times
CYBMANIA2.jpg
CYBMANIA2.jpg (30.56 KiB) Viewed 9542 times
CYBMANIA1B.jpg
CYBMANIA1B.jpg (23.53 KiB) Viewed 9542 times
CYBMANIA5.jpg
CYBMANIA5.jpg (31.38 KiB) Viewed 9542 times
CYBMANIA4.jpg
CYBMANIA4.jpg (29.84 KiB) Viewed 9542 times
by pser1
Fri May 12, 2023 10:03 am
Forum: Uploads
Topic: SuperSprite-FM+ converted AGD games - Pack#09
Replies: 2
Views: 9547

Re: SuperSprite-FM+ converted AGD games - Pack#09

more screenshots
CAPS3D.jpg
CAPS3D.jpg (27.34 KiB) Viewed 9544 times
CAPS3C.jpg
CAPS3C.jpg (22.01 KiB) Viewed 9544 times
CAPS3B.jpg
CAPS3B.jpg (25.03 KiB) Viewed 9544 times
CAPS3A.jpg
CAPS3A.jpg (21.78 KiB) Viewed 9544 times
CODE112B.jpg
CODE112B.jpg (22.36 KiB) Viewed 9544 times
CODE112A.jpg
CODE112A.jpg (37.79 KiB) Viewed 9544 times
CAPS3F.jpg
CAPS3F.jpg (32.29 KiB) Viewed 9544 times
CAPS3E.jpg
CAPS3E.jpg (33.06 KiB) Viewed 9544 times
CODE112D.jpg
CODE112D.jpg (27.6 KiB) Viewed 9544 times
CODE112C.jpg
CODE112C.jpg (24.6 KiB) Viewed 9544 times
by pser1
Fri May 12, 2023 10:00 am
Forum: Uploads
Topic: SuperSprite-FM+ converted AGD games - Pack#09
Replies: 2
Views: 9547

SuperSprite-FM+ converted AGD games - Pack#09

Hello, This is pack #9 of AGD games converted from Spectrum to our SuperSprite-FM+ module (by John Whitworth) These are the games that come in this pack. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . UP DWN LFT RGT F1 F2 F3 ---------------------------------- Cap'n Rescue - The Esca...