Search found 1672 matches

by pser1
Sat Nov 07, 2015 8:18 pm
Forum: Dragon General
Topic: Debugging a real Dragon with NoICE - serial port
Replies: 7
Views: 9896

Re: Debugging a real Dragon with NoICE - serial port

just some pictures - screenshots of the debugger on the PC and the monitored Dragon64 cheers pere 01 - NoICE just started-small.jpg 02 - Dragon64 executing Monitor x NoICE-small.jpg 04 - Stepping through the programsmall.jpg 05 - Program effects on first Dragon screen row-small.jpg 07 - User quits m...
by pser1
Sat Nov 07, 2015 8:02 pm
Forum: Dragon General
Topic: Debugging a real Dragon with NoICE - serial port
Replies: 7
Views: 9896

Debugging a real Dragon with NoICE - serial port

Hi all, I just wanted to share an interesting project I have had the chance to work on. I would like to program for the module Wordpak2+ (color VIDEO cartridge fro Dragon / CoCo) and this is going to be imposible to be debugged with GDB. It will need to be debugged on the fly, so right on the Dragon...
by pser1
Tue Oct 27, 2015 3:58 pm
Forum: Dragon General
Topic: Orchestra-90 CC - now running without the cartridge!
Replies: 18
Views: 11279

Re: Orchestra-90 CC - now running without the cartridge!

Hi all, we have converted all of the CAS files into binary files .ORC and now they are saved on 720k discs using Rolf's DragonDos utility I attach here the 16 file volumes that contain the 2486 scores. These have been created to be used with a new program version that will be able to work with flopp...
by pser1
Mon Oct 26, 2015 11:17 pm
Forum: Hints and Tips
Topic: DragonDos utility
Replies: 5
Views: 4993

Re: DragonDos utility

Hi Rolf, you DragonDos utility works like a charm! We have a big bunch of orchestra90cc scores (2486 exactly) converted to binary .ORC files I wanted to group them in disks 180k and ended up creating a DOS macro that calls your DragonDOS much in the way Stew has shown in previous posts ... I just wa...
by pser1
Mon Oct 26, 2015 10:44 pm
Forum: Hints and Tips
Topic: DragonDos utility
Replies: 5
Views: 4993

Re: DragonDos utility

HI Stew,
I did something like that and by now I have 11 disks (180K each) full of .ORC files!
My question was to know if there was a parameter or some trick to do that task
without using bacth DOS files ...

cheers
pere
by pser1
Mon Oct 26, 2015 6:02 pm
Forum: Hints and Tips
Topic: DragonDos utility
Replies: 5
Views: 4993

DragonDos utility

@Rolf Michelsen Hi Rolf, I wanted to use your utility DragonDos to add some 60 files to a VDK image In fact I will have to do that more that 25 times with different files! I wanted to avoid writting the full name of all of the files, so I tried Dragondos -v write PACK.VDK *.BIN but it doesn't work, ...
by pser1
Fri Oct 23, 2015 12:02 pm
Forum: Dragon General
Topic: Using 'clear' from within machine code ...
Replies: 5
Views: 2663

Re: Using 'clear' from within machine code ...

Hi Tony, I think that if you fill these system variables on entry ($23,$25,$27) it should work as long as you set the new stack under the new reserved string space and then go back to basic by jumping to $8371 Ideally you should disable interrupts before changing variables and then enable them befor...
by pser1
Thu Oct 22, 2015 9:25 pm
Forum: Dragon General
Topic: raw binary to DECB ...
Replies: 5
Views: 2335

Re: raw binary to DECB ...

glad to know,
you are welcome!

cheers
pere
by pser1
Fri Oct 16, 2015 7:42 pm
Forum: Dragon General
Topic: raw binary to DECB ...
Replies: 5
Views: 2335

Re: raw binary to DECB ...

Hello Tony, I wrote the header and trailer that are the CoCo standard. XRoar loads them into a Dragon emulation with no problems. But if you wanted to add the Dragon std Header (no trailer) It has this structure: Byte 0 -> always $55 byte 1 -> $02 for Binary files bytes 2-3 - Load Address bytes 4-5 ...
by pser1
Fri Oct 16, 2015 7:06 pm
Forum: Dragon General
Topic: raw binary to DECB ...
Replies: 5
Views: 2335

Re: raw binary to DECB ...

Hi Tony, it needs a 5 bytes header and a 5 bytes trailer at the end The Header is: - byte 0 -> always $00 - bytes 1-2 -> The Length of the file - bytes 3-4 -> The Load address And the trailer: - byte 0 -> always $FF - bytes 1-2 -> by now $0000 (maybe intended for Stack value before execution ...) - ...