Search found 1348 matches

by sixxie
Tue Mar 01, 2011 8:38 am
Forum: Dragon General
Topic: Dragon32.com and a new Disk mag?
Replies: 16
Views: 6977

Re: Dragon32.com and a new Disk mag?

CSAVE"..",A will save in ASCII, but it's still wrapped up in tape block headers/footers. With a decent text editor it's quite easy to strip all those headers, but there is now an easier way. If you try the latest XRoar snapshot from here , you can run with "-lp-file filename ", and then type "LLIST"...
by sixxie
Fri Feb 11, 2011 2:57 pm
Forum: Dragon General
Topic: What Hardware?
Replies: 16
Views: 7934

Re: What Hardware?

What happens on a real CoCo 3 if you point the IRQ vector at a routine like the one below which RTI's without first clearing the interrupt condition with a lda $ff02. Does it (a) seemingly cause the computer to do nothing other than update the IRQ routine (like any real CoCo 1,2 or Dragon) or (b) c...
by sixxie
Fri Feb 11, 2011 8:38 am
Forum: Dragon General
Topic: What Hardware?
Replies: 16
Views: 7934

Re: What Hardware?

My own collection is rather small: 4 x Dragon 64, 1 x Tano, 1 working Dragon 32 board, one not working. For some reason the only box I've kept is a 32 box with polys, even though I have no 32 cases. I have two DOS carts, one proper DragonDOS, one PNP equivalent. Both have SuperDOS E6, one also has D...
by sixxie
Wed Jan 19, 2011 9:36 am
Forum: Dragon General
Topic: Xroar 'AUDIO ON'
Replies: 8
Views: 4221

Re: Xroar 'AUDIO ON'

Weird, I just downloaded it (20110110 snapshot, right?) and tested under wine, typing "AUDIOON:CLOADM" to load a game and it seems fine! I'll try and find someone around here with proper Windows to test.
by sixxie
Tue Jan 18, 2011 9:20 am
Forum: Dragon General
Topic: Xroar 'AUDIO ON'
Replies: 8
Views: 4221

Re: Xroar 'AUDIO ON'

Well it doesn't work for sampled audio input, only CAS files, but the latest snapshot actually does this :) And yes, there's a plan to make it work for everything, just needs done in a different way.
by sixxie
Fri Jan 07, 2011 11:19 pm
Forum: Dragon General
Topic: Hello and BASIC Development
Replies: 6
Views: 3354

Re: Hello and BASIC Development

XRoar will load in ASCII BASIC files directly if they have a .asc or .bas extension, so you can edit stuff in a normal text editor, then load it in as-is. You might prefer to use the latest snapshot (the 2011 dated one here ) as it fixes a bug with reattaching tape files that could otherwise make te...
by sixxie
Thu Jan 06, 2011 11:26 pm
Forum: Uploads
Topic: The King (Tom Mix Software) + Instructions
Replies: 7
Views: 3954

Re: The King (Tom Mix Software) + Instructions

I was going to offer a spirited defence about making the game playable with only a joystick so you could hide the computer away, but that kinda crumbles when you need the keyboard to start the game. But yes, thanks for this clean-up, it does make it a lot more pleasant! Of the bugs you fixed, do you...
by sixxie
Sun Dec 19, 2010 9:40 pm
Forum: Hints and Tips
Topic: The Hitachi 63x09E Processor
Replies: 7
Views: 5405

Re: The Hitachi 63x09E Processor

I'm pretty sure Mamou does (part of toolshed). Also LWTOOLS.
by sixxie
Thu Dec 16, 2010 4:14 pm
Forum: Dragon General
Topic: An Hello, and a message about a new Dragon game (2010).
Replies: 22
Views: 21097

Re: An Hello, and a message about a new Dragon game (2010).

Yeah it does seem a little unclear... (2) and (3) should be the same unless (2) refers to a modified emulator. I guess we wait and see!
by sixxie
Thu Dec 16, 2010 2:35 pm
Forum: Dragon General
Topic: VDG timing tests
Replies: 0
Views: 2063

VDG timing tests

This might be interesting: http://www.6809.org.uk/tmp/da/tests/ It's a small (really hacky though) bit of code that tests timing things off various VDG signals (FS rising & falling edge, HS rising & falling edge). I used it to adjust the timing of XRoar, and was reminded of it by discussion in the "...