Search found 1338 matches

by pser1
Tue Mar 31, 2020 9:12 pm
Forum: Dragon General
Topic: The CoCo Crew Podcast
Replies: 74
Views: 25734

Re: The CoCo Crew Podcast

linville wrote:
Tue Mar 31, 2020 6:46 pm
Notified Neil, he thinks it is fixed now.
right, John, it works well now.
I will download the latest file.
Thanks a lot!
pere
by pser1
Tue Mar 31, 2020 3:22 pm
Forum: Dragon General
Topic: The CoCo Crew Podcast
Replies: 74
Views: 25734

Re: The CoCo Crew Podcast

Hi John,
glad to know you keep on creating more podcasts.
But once again this web is unreachable
http://marsdentheatrearchives.com/Marsd ... DC%20Files
Hope they will solve this soon
thanks in advance
pere
by pser1
Mon Mar 23, 2020 3:23 pm
Forum: Dragon General
Topic: Debugging a real Dragon with NoICE - serial port
Replies: 5
Views: 1042

Re: Debugging a real Dragon with NoICE - serial port

HI Mike,
there is another possible candidate ...
Do you know the Godil project?
There is a version that emulates the 6809 so that you could trace everything that it does ... you'll find info here
https://github.com/hoglet67/AtomBusMon/wiki/ICE-6809
cheers
pere
by pser1
Sun Mar 22, 2020 10:11 pm
Forum: Dragon General
Topic: Debugging a real Dragon with NoICE - serial port
Replies: 5
Views: 1042

Re: Debugging a real Dragon with NoICE - serial port

Hi Mike, if I remeber correct, I contacted John Hartman when I was wanting to have a 'debugger', to ask him for permission and he gently sent me a free license to use the software so that I could make a Dragon version. And he gave me permission too to upload the software here for anyone who wanted t...
by pser1
Sat Mar 21, 2020 4:47 pm
Forum: Dragon Hardware
Topic: Using the Wordpak2+ on the Dragon
Replies: 28
Views: 858

Re: Using the Wordpak2+ on the Dragon

Hello, I attach here a zip containing 4 VDK files: - FONTDEMO file that will install drivers to work at 40/80 columns in Basic/DOS mode and then will load some awkward fonts just to test it is possible :-( - FONTS should be mounted in drive 2 to be read by previous disk programs - FOGDEMO contains a...
by pser1
Sat Mar 21, 2020 3:40 pm
Forum: Dragon Hardware
Topic: Using the Wordpak2+ on the Dragon
Replies: 28
Views: 858

Re: Using the Wordpak2+ on the Dragon

alright, I will search among my PC folders and will put together some programs that show some colours on the screen I will add one with the Foggy demo too. The V9958 is using these ports $ff78 - port#0 data $ff79 - port#1 config $ff7a - port#2 palette $ff7b - port#3 indirect addressing The module ha...
by pser1
Sat Mar 21, 2020 2:49 pm
Forum: Dragon Hardware
Topic: Using the Wordpak2+ on the Dragon
Replies: 28
Views: 858

Re: Using the Wordpak2+ on the Dragon

Does the Wordpak2+ need emulating? Could someone post some floppy images to test with? Hello, the Wordpak2+ is a video module that uses the V9958 chip (MSX2+) with 128k VRAM It has a lot of modes to work. Two of them for text and then a lot of graphic modes that use from 256x212 @16/256 colours I a...
by pser1
Sat Mar 21, 2020 1:09 pm
Forum: Dragon Hardware
Topic: Using the Wordpak2+ on the Dragon
Replies: 28
Views: 858

Re: Using the Wordpak2+ on the Dragon

Hello John, thanks for sharing it ... I have been working on the test game Foggy so that now I am able to draw the pannel surrounding the play area and can also give colour to a sprite and the key, just how they show on the original game. This is almost the end for testing purposes. Now I need time ...
by pser1
Thu Mar 19, 2020 9:53 pm
Forum: Dragon Hardware
Topic: Using the Wordpak2+ on the Dragon
Replies: 28
Views: 858

Re: Using the Wordpak2+ on the Dragon

this is a video of the first Foggy screen with the three sprites in it already moving thanks to the hard sprites pffered by the V9958. Th eprogram doesn't erase nor paint any sprite ... I have found that the .mp4 file was not allowed to attached, so I have zipped it ... despite it is even bigger thn...
by pser1
Wed Mar 18, 2020 10:10 pm
Forum: Dragon Hardware
Topic: Using the Wordpak2+ on the Dragon
Replies: 28
Views: 858

Re: Using the Wordpak2+ on the Dragon

Hello, after a lot of testing and praying, I have got the objects and the sprites to appear on the Foggy's screens Now just to practice will try to make them move, well let's say that will instruct the V9958 to paint them at the new position ... a hard task that the program will not do from now on, ...