Search found 538 matches
- Fri Nov 19, 2021 11:08 am
- Forum: Dragon General
- Topic: XRoar 1.0 released
- Replies: 49
- Views: 110351
Re: XRoar 1.0 released
May or may not be related but I can also report a change in behaviour in the new version: Specifying a binary to run on the command line now prevents loading of the cartridge defined in xroar.conf This affects both d32 and d64. (Debian 11 / XFCE / amd64) #lp-file print.txt kbd-translate gdb tape-ao-...
- Sat Nov 13, 2021 11:47 am
- Forum: Dragon Hardware
- Topic: Why are MK II Power Boards obsolete?
- Replies: 10
- Views: 9341
Re: Why are MK II Power Boards obsolete?
I think I understand now: The three board types are mentioned in the archive here These are the various versions we know about: - MK1 boards with a UM1286. Photos in the archive show they go up to at least issue 4 - MK2 boards with a UM1233. These have been seen up to issue 6 / 7 - MK3 boards with a...
- Fri Nov 12, 2021 2:14 pm
- Forum: Dragon Hardware
- Topic: Why are MK II Power Boards obsolete?
- Replies: 10
- Views: 9341
Re: Why are MK II Power Boards obsolete?
The power supply side of things looks like the usual circuit. I wonder if the problem with 'MKII' boards was to do with the separate audio subcarrier circuit.
I'm also wondering what a 'MKIII' looks like.
I'm also wondering what a 'MKIII' looks like.
- Wed Nov 03, 2021 9:05 pm
- Forum: Dragon General
- Topic: Dragon Meetup - it's not long now!
- Replies: 11
- Views: 17199
Re: Dragon Meetup - it's not long now!
Is there a official web page about this? It is not a virtual meetup, isn't it? It's a real event here: http://www.computinghistory.org.uk/det/66212/Dragon-Meetup-27th-28th-November/ The CoCoTalk people were considering either a live stream or a recording of the event. Not sure if anything has been ...
- Tue Oct 26, 2021 5:20 pm
- Forum: Discuss This Site
- Topic: New Leodensian member
- Replies: 2
- Views: 12689
Re: New Leodensian member
Welcome to the archive!
It might be a bit of a trek from Leeds, but a few of us Dragon owners will be meeting up at the Centre for Computing History in Cambridge on the 27th - 28th November. I imagine there will be some examples of modern add-ons to have a look at
It might be a bit of a trek from Leeds, but a few of us Dragon owners will be meeting up at the Centre for Computing History in Cambridge on the 27th - 28th November. I imagine there will be some examples of modern add-ons to have a look at
- Mon Oct 25, 2021 8:33 am
- Forum: Uploads
- Topic: More Star Trek
- Replies: 2
- Views: 3654
- Sun Oct 24, 2021 9:13 pm
- Forum: Uploads
- Topic: More Star Trek
- Replies: 2
- Views: 3654
More Star Trek
I've attached the version of Star Trek that was recently uploaded by Briza. This version of the game doesn't have the depth of the officially licensed version, but the graphics are pretty good, with everything happening on one screen, plus it has an adjustable skill level. Also included is a version...
- Fri Oct 22, 2021 11:23 pm
- Forum: Software Requests
- Topic: Unknown Dragon Star Trek Game.
- Replies: 9
- Views: 20996
Re: Unknown Dragon Star Trek Game.
Cheers for the listing Briza. Pretty interesting... Three slightly different versions, from very different places, all based on the exact same code. Mine is almost exactly the same as the archive version, the main difference being mine asks if instructions are required before entering the skill leve...
- Fri Oct 22, 2021 2:40 pm
- Forum: Software Requests
- Topic: Unknown Dragon Star Trek Game.
- Replies: 9
- Views: 20996
Re: Unknown Dragon Star Trek Game.
Cool to see this version as I played it a lot when I was a kid. I remember getting it as a copy on tape from a friend and always assumed it was typed in from a magazine, because a syntax error stopped the game if you managed to destroy a star. (Though I did eventually learn how to fix it) My copy di...
- Thu Oct 14, 2021 9:41 am
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86816
Re: Project 2
Hi Steve,
That's a neat way of colouring the text. Always 4 cycles if you use OR #0 as a NOP.
And there's me thinking my own method at 6 cycles was being clever
That's a neat way of colouring the text. Always 4 cycles if you use OR #0 as a NOP.
And there's me thinking my own method at 6 cycles was being clever