Like-wise.
Also enjoyed watching the live-streams from CoCoFest.
Search found 334 matches
- Tue May 31, 2016 10:36 pm
- Forum: Dragon General
- Topic: The CoCo Crew Podcast
- Replies: 116
- Views: 561867
- Sun May 15, 2016 12:28 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86147
Re: Project 2
Thanks Pere.
The learning curve has been a little steeper than on Flagon Bird so progress has been slow at times. That and a lack of spare time to spend on it.
I'm determined to finish it though, if only to work on some other game ideas I have in mind.
The learning curve has been a little steeper than on Flagon Bird so progress has been slow at times. That and a lack of spare time to spend on it.
I'm determined to finish it though, if only to work on some other game ideas I have in mind.
- Thu May 12, 2016 8:51 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86147
Re: Project 2
Thanks for all the positive feedback!
The game design is still evolving, as you'll see over coming builds.
The game design is still evolving, as you'll see over coming builds.
- Mon May 09, 2016 4:45 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86147
Re: Project 2
Thanks kan. I purposely wanted to keep the controls simple and comfortable so that even my young daughter could play, (the game will also support joystick input). Coming back to James and Tony's earlier comments. One of the reasons I thought I'd share this project, (before it was finished), was reco...
- Sun May 08, 2016 9:20 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86147
Re: Project 2
Thanks Stew.
Can I just say that, without Stew's coding pointers when I started working on this game, I would not have got this far.
I'm eternally grateful.
Can I just say that, without Stew's coding pointers when I started working on this game, I would not have got this far.
I'm eternally grateful.
- Sun May 08, 2016 8:51 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86147
Re: Project 2
After a little more `structural' work I hope to start piecing together a proper game with proper levels rather than what you see here. Expect some changes, for the better. :) I wondered who'd be first to ask about the Japanese title? :D When I first started kicking around ideas I thought, what if th...
- Sun May 08, 2016 3:16 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86147
Re: Project 2
Thanks Rob. The musical score sadly is placeholder, (it originates from an old Pokemon game). I borrowed it to test my multi-channel music routine. Glad you like the graphics. They're a homage to a certain early games console, only my mascot character is a pirate called `Cervantes', (tribute to all ...
- Sun May 08, 2016 2:31 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86147
Re: Project 2
Thanks Simon.
Cool interview btw.
Cool interview btw.
- Sun May 08, 2016 2:00 pm
- Forum: Dragon General
- Topic: Project 2
- Replies: 56
- Views: 86147
Project 2
Hi. Inspired by recent homebrew activity over on the CoCo, I've decided to share a back-burner Dragon/CoCo project of mine. http://bit.ly/21KqEeY It's more of an exercise in learning to code but could turn out to be a fun little game too? Up until now the focus has been on creating routines to handl...
- Fri Mar 11, 2016 2:18 pm
- Forum: Dragon General
- Topic: the woes of SG24
- Replies: 2
- Views: 2013
Re: the woes of SG24
Pretty neat!