Search found 163 matches

by simon
Mon Dec 15, 2014 7:29 pm
Forum: Dragon General
Topic: more demo madness
Replies: 2
Views: 1809

Re: more demo madness

Hey Stew...

the hires window could be bounced if *needs be*

but not this time around...

:twisted:
by simon
Mon Dec 15, 2014 5:58 pm
Forum: Dragon General
Topic: more demo madness
Replies: 2
Views: 1809

more demo madness

I got a bit *loopy* yesterday/today and decided to take the dotplotter and plug it into an x/y screensplit

https://www.youtube.com/watch?v=TG5XcoOAe5k

thats 50fps one frame hires/sg24
by simon
Sat Dec 13, 2014 3:45 pm
Forum: Dragon General
Topic: dot tunnel revisit
Replies: 2
Views: 1911

dot tunnel revisit

Played some more with the dot tunnel malarky....

cut alot of cycles and put in some more dotz

https://www.youtube.com/watch?v=czyurwrdtwQ

this is 1 framed !

/Simon :-)
by simon
Mon Dec 08, 2014 10:41 pm
Forum: Dragon General
Topic: 1bit revisited
Replies: 4
Views: 2643

Re: 1bit revisited

well, it *does* what the title states.... hehe but yes it might have been a *mishap* calling it that download here and call it what you will http://roust-it.dk/coco/public/jarre9vu.asm http://roust-it.dk/coco/public/jarre9vu.bin exec is $3f00 this is a *revamped* version of the 1bit engine that cuts...
by simon
Sat Dec 06, 2014 1:30 am
Forum: Dragon General
Topic: 1bit revisited
Replies: 4
Views: 2643

1bit revisited

So in the process of piecing together the demo i went back to the 1bit routine and found some more speed..... http://www.roust-it.dk/coco/dacwanker.wav i cut out the drumcode and as it's not tbeing used by any of my tracks.... then i *bent * the sound a little.... this is actually 2 bits out of 6 po...
by simon
Fri Dec 05, 2014 11:09 pm
Forum: Hints and Tips
Topic: Floppy disc interface fell from the sky
Replies: 9
Views: 9135

Re: Floppy disc interface fell from the sky

COOL !!!!

£1 for a disk controller... don't get much better than that.....

/Simon :-)
by simon
Fri Dec 05, 2014 11:05 pm
Forum: Dragon General
Topic: latest demo madness
Replies: 3
Views: 2165

latest demo madness

decided to *abuse* lissazous plots to constuct a dot tunnel... this is only *phase 1* eg no tuning at all..... it's litteraly a 256 byte sin/cos table varying from 0..255 (all positive integers) and some 8:8 fixed point math for scaling plus some tomfoolery with the sin values, source is available o...
by simon
Fri Nov 14, 2014 5:11 pm
Forum: Dragon General
Topic: SG EDITOR
Replies: 5
Views: 3072

Re: SG EDITOR

I Made a few adjustments to the SG editor that should make it easier to use....

cls 0..8

plus the ability to drag a char around to be able to paint a whole area

/Simon :-)
by simon
Fri Nov 14, 2014 5:10 pm
Forum: Dragon General
Topic: DWLOAD / DWEEB github repro...
Replies: 14
Views: 9385

Re: DWLOAD / DWEEB github repro...

@Tormod....

don't worry about STUDD....

it's not a "standalone" demo, but part of a bigger picture so to speak.... (all will be revealed in due time)

and like Jedie rightly stated, if I didn't want it *out there* then i shouldn't have posted it.....

/Simon :-)
by simon
Thu Nov 13, 2014 10:23 pm
Forum: Dragon General
Topic: SG EDITOR
Replies: 5
Views: 3072

Re: SG EDITOR

@stew...

always willing to share m8 !

it's could use some work, but for now it serves *my* purpose

/Simon :-)