Search found 1474 matches
- Fri Jan 27, 2012 3:15 pm
- Forum: Uploads
- Topic: Sailor Man for the Dragon 64 and 200
- Replies: 0
- Views: 2376
Sailor Man for the Dragon 64 and 200
Here is a copy of Sailor Man (Popeye clone) which has been converted by Steve Woolham for use on a Dragon 64, 200 or upgraded 64K Dragon 32. Both cassette and disk versions are supplied. 8-) Review by L. Curtis Boyle: Sailor Man is a clone of the arcade game Popeye. Written by Chris Latham, who also...
- Tue Jan 24, 2012 9:02 pm
- Forum: Uploads
- Topic: Kung-Fu Dude for the Dragon 64 and 200
- Replies: 4
- Views: 3039
Re: Kung-Fu Dude for the Dragon 64 and 200
Thanks, Ciaran!
I have attached a copy of the instruction leaflet.
EDIT: Updated.
![Cool 8-)](./images/smilies/icon_cool.gif)
EDIT: Updated.
- Mon Jan 23, 2012 10:57 pm
- Forum: Uploads
- Topic: Kung-Fu Dude for the Dragon 64 and 200
- Replies: 4
- Views: 3039
Re: Kung-Fu Dude for the Dragon 64 and 200
Thanks, Ciaran. Any chance you can do the same with the latest release?sixxie wrote:Here's a re-jigging of the cassette version that takes a bit less time to load.
- Sun Jan 22, 2012 9:11 pm
- Forum: Dragon General
- Topic: Best Pac-man game for Dragon
- Replies: 22
- Views: 12718
Re: Best Pac-man game for Dragon
I have just uploaded a Dragon 64, 200 or upgraded 64K Dragon 32 conversion of this game to the Uploads section. The conversion was done by Steve Woolham.
- Sun Jan 22, 2012 9:05 pm
- Forum: Uploads
- Topic: Kung-Fu Dude for the Dragon 64 and 200
- Replies: 4
- Views: 3039
Kung-Fu Dude for the Dragon 64 and 200
Here is a copy of Kung-Fu Dude which has been converted by Steve Woolham for use on a Dragon 64, 200 or upgraded 64K Dragon 32. Both cassette and disk versions are supplied. 8-) Review by L. Curtis Boyle: Kung-Fu Dude is an arcade game, similiar to many arcade games where you are a Kung-Fu master fi...
- Sat Jan 21, 2012 11:32 pm
- Forum: Dragon General
- Topic: XRoar 0.27 available
- Replies: 14
- Views: 7653
Re: XRoar 0.27 available
I suggest that you just check the bytes at the start of the CLOAD token dispatch address (D32/64 $B6D4), (CoCo - Color Basic $A498, CoCo - Extended Color Basic $8C62) and check for CoCo extended BASIC with the first two bytes ($45, $58) at $8000:8001.
- Sat Jan 21, 2012 11:09 pm
- Forum: Dragon General
- Topic: XRoar 0.27 available
- Replies: 14
- Views: 7653
Re: XRoar 0.27 available
Confirmed with COLOR BASIC 1.0 (later versions are ok). I think the fix will be to make the breakpoints used to speed loading depend on a checksum of the ROM image. I would sooner you didn't do that because it will mean that if anyone uses Steve Woolham's enhanced ROMs (like me) or any other custom...
- Sat Jan 21, 2012 10:39 pm
- Forum: Dragon General
- Topic: Dragon Composer - Missing file?
- Replies: 18
- Views: 8274
Re: Dragon Composer - Missing file?
If the demo tune plays then it means that the main BASIC program (menu) has loaded and is running. The first three lines of the BASIC program are as follows: 10 IF PEEK(&H700)<>&H20 THEN 100 ' If demo tune has played, go to 100 20 EXEC&H700 ' Play demo tune 30 POKE&H700,&HFF ' Disable playing of the...
- Sat Jan 21, 2012 10:25 pm
- Forum: Dragon General
- Topic: Dragon Composer - Missing file?
- Replies: 18
- Views: 8274
Re: Dragon Composer - Missing file?
OK, Please try the attached experimental version on your real D64 and let me know if it loads the menu.
- Sat Jan 21, 2012 9:57 pm
- Forum: Dragon General
- Topic: Dragon Composer - Missing file?
- Replies: 18
- Views: 8274
Re: Dragon Composer - Missing file?
By the way, can anyone please try the attached composer file? It loads flawlessly on XRoar, but on a real Dragon64, it just don't load the menu part. I've tried converting the cas file to wav with Sarah's program and with DC.exe, with both programs together and separated with no success. Any help i...